Mission: Impossible – Fallout Review: Tom Cruise follows the same blueprint, again



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Six films, we do not know much about Ethan Hunt, the dashing super spy played by Tom Cruise. But we do not know much about Cruise either. He is in his mid-fifties, still indecipherable "boyish", always fascinated by the dream of his own magnetism, always ready to meet any challenge as long as it involves a lot of running.

Cruise can fascinate in many contexts, but it is clear that he considers himself primarily as a physical artist, and his insistence on making his own stunts is not an incidental vanity but the only one. essence of the thing. Why bother with action movies if you do not personally have the opportunity to jump on a helicopter or climb up a cliff?

Such a physical commitment is an undervalued component of the screen action in general. of heavy drama. Cruise will never win an Oscar for playing Hunt, but what he does in Mission: Impossible – Fallout is surely at least as grueling as, say, Leonardo DiCaprio's role in The Revenant with

The Mission: Impossible formula balances the circus-Cruise snack with the use of digital effects, especially when the characters tear off the Scooby Doo masks for reveal that they were really someone from the beginning. This magic trick matches the skill set of series supervisor Christopher McQuarrie, whose talent for twists and turns is evident since he made his name in the 1990s as a screenwriter of The Usual Suspects . and Vanessa Kirby, whose duplicity is mostly played to laugh in Mission: Impossible – Fallout "srcset =" https://static.ffx.io/images/$zoom_1%2C$multiply_0.384%2C$ratio_1.777778%2C $ width_2000% 2C $ x_0% 2C $ y_80 / t_crop_custom / t_sharpen% 2Cq_auto% 2Cf_auto / 2dfcee8affb1740e4df5aa7930db50f2fb6a3bb0 "itemprop =" image "/>

Tom Cruise and Vanessa Kirby, whose duplicity is played mostly for laughter in Mission: Impossible – Fallout.

Photo: Chiabella James

Fallout Hunt, the show pony of the Impossible Mission Force, a race against the clock to recover a lot of stolen plutonium. returns as a master of the tough Luther team, and Simon Pegg as Benji's reason voice, essentially a cardboard cutout bearing a sign that says "comic sidekick".

Other in support staff include Sean Harris as intellectual Angela Bbadett as head of the CIA who disregards waterboarding, Rebecca Ferguson and Michelle Monaghan strive to give credence to the concept of Hunt as an Amantine, and Vanessa Kirby as a not-fatal femme fatale whose duplicity is mostly played for

As a new member of the team with an advanced degree in banditry, Henry Cavill stands close to giving Cruise amused, almost flirting looks, wearing an absurd mustache apparently badigned to prevent anyone from judging him the best of both. 19659002] Disappointing, Fallout breaks the mission: The impossible tradition of having a different director attack each slice. McQuarrie is back, since his approach plays on the strengths of Cruise: his idea of ​​a good sequence of action involves sudden changes in pace and the construction of event chains that aim for maximum likelihood without actually violating the laws of physics

. The best of these has Hunt Run on the roofs of London, following without fear the instructions that he receives from Luther, who traces the course by far while not realizing that his agent is not positioned at ground level. It's a scenario that the Cruise buddy, Ben Stiller, could have exploited to make jokes, with different but not entirely results: Hunt not only looks like an avatar in a video game, but to an actor ready to accept any direction. 19659013] When Hunt is, as usual, "detached" from his puppeteers, McQuarrie seems to think that he has the opportunity to dive into the morally ambiguous side of the character. Cruise being cruise, this does not come to much. However, folded in his insurance is a degree of vulnerability, allowing Hunt to recognize that even he might have his limitations.

Scenes where Hunt tries to make sense of The plot of Fallout incorporates many variations on his patent. three – point turn: a hesitation beat, a disbelief smile for momentarily losing his temper, then a look around him to confirm that he was not there. is not the only one in the dark. "If I do not even understand," says the whole screen, "then it must be damn confusing."

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