The AR Paragliding Magic Leap Unveils the Major Technical Features of the Latest Technologies • The Registry



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Magic Leap's augmented reality unicorn has finally revealed the specs of its upcoming AR helmet, and promises that it will be available this summer.

He also released another video demonstrating the system at work, showing how developers will be able to place content in motion so that it seems to exist in the real world.

Having been stung last month when "taking a closer look" the device no longer included that a marketing director placing the glbades on his head and removing it again, This week, the Company has brought out several engineers to talk about things.

Therefore, the live broadcast contained real information rather than marketing nonsense and helped explain why companies continue to rack up money. For example, it will use a Nvidia Tegra Parker X2 that contains three processors: a quad-core ARM A57 processor, a dual-core Denver 2 processor and a Nvidia Pascal GPU with 256 CUDA cores. Nvidia sees the TX2's main use for autonomous cars and "digital badpits", so it has a lot of processing power.

The hardware grunt will be split between the system and the developer, says Magic Leap – the system gets two of the four hearts of the A57 and one of Denver's two cores – and the rest can be used by the developers as they wish. In this respect, the headset will be more a console than a PC.

And we could see a real use of the system through a demo video that looks much better than the previous demos: a character who throws stones, Magic Leap has a bit of history with deceptive videos: he paid a Hollywood special effects company to produce incredible images and highly involved that it was a real experience – something that without a doubt "

Recently, Magic Leap has released videos that He says to be "live on the device", which he describes as "captured images on a device" where they "take control". the camera and the composite of digital video. "

What this means is that the image creation software works, and the hardware is able to manipulate and show it, but it also highlights the real problem: experience wearing the Magic Leap One headset and seeing the images is far from ready.

<img src = "https://regmedia.co.uk/2018/07/12/magic-leap -demo.jpg "alt =" magic leap "title =" magic jump "height =" 348 "width =" 648 [19659013] The last video showing a nice software that works theoretically

As we pointed out months ago, we ended up believing that the system is not able to offer a fluid experience when you move. We predict that there is a shift in the actual motion of the headset sensors and images that you see when you wear the headphones. Something that a user would experience as frequent jumps in the position of virtual objects in the room.

In other words, if you stay still and do not move your head, you will experience something close to the videos that Magic Leap continues to extinguish. But the movement and the images are late – something that would be very disorienting.

That would also limit what you can do with the system: virtual objects can not be very far – because a small jump would be much more visible – and they can not move very fast – because the system would be unable to keep pace.

We also suspect that the field of view of the camera is so narrow that it looks a bit like looking through binoculars, and you will only be able to use the system in a room with little or no of sunlight.

In other words, the concept is awesome but the reality fears

Happy to talk, talk, talk happily

the real experience is great – that's the weird way Magic Leapers talks about his product. They constantly imply that they used the device as intended but never clearly as a fact.

The best example of this strange behavior in this particular video is at 47 minutes when "interaction leader and designer experience" Colman Bryant is asked if the system allows multiple people to see the same content at the same time. He says that they have not included multiplayer in the system but note that it is theoretically possible.

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READ MORE [19659025] "We have not implemented the multi-player but there is no reason not to do it: your devices are basic – there is a computer, they can talk to other computers – and we can create multi-player experiences. " he says, clearly stating that the system does not currently allow several people to see the same content at a time.

But then, his colleague Leaper on the couch next to him begins to talk about it, as if they had actually made the system work with multiple people seeing the same content.

"Multiplayer is a ton of fun," he says. "As soon as more than one person interacts around the content, you see the same thing in the same room – it's just a magical moment right there. "[19659002] Which is a strange construction considering that a few seconds earlier they appeared to recognize that they had never really experienced what they describe now. Bryant takes hold of this invented memory and runs with it.

"Oh yeah that's really all that, you do not feel that this crazy person is watching this magical thing that others can not see – you're sharing experiences," he says. . "You look like," did you see that? "," Yeah, I did it. "

Do-do Ron-Ron-ron

This strange behavior where Magic Leapers speak of something theoretical as they have I experienced that it is a particular cultural habit which comes directly from CEO Rony Abovitz.

Abovitz speaks fluently of things that he has not actually experienced in a way that strongly implies that he has – as if the thought of the experience itself was so powerful that it pierces the veil of reality and becomes tangible.

But, of course, he does not do it.

If Magic Leap One is actually launched this summer and costs, as expected, hundreds of dollars, people

These are all good and good Magic Leapers that are unleashed with what is theoretically possible, but as soon as you go from being paid to dreaming, to asking people to give them their hard-earned salary hard. the money to make the dream experience, it must exist beyond the head and heart of someone. ®

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