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TodoCelular has already shown the results of Motorola One in terms of performance and autonomy with Android Oreo. At the end of our tests, the device received the update for Android Pie.
And that includes of course our simulation of the actual use of the battery. For those who do not know how it works, everything is explained below. With Oreo, the Motorola device has approached the 17 hours of use of which is a very good time for this very demanding test.
Does this duration increase or remain the same? And is the performance affected in any way, positive or negative? Let's see the test results and compare with what we've seen before.
Battery Test
Our actual simulation had a very different result after upgrading to Android Pie compared to what we had seen before. The first time we took this test, the Motorola One lasted more than 14 hours. This time, it took exactly four hours less.
Android Pie takes time to optimize the use by each user, but it is difficult to imagine that artificial intelligence can increase the duration of use of four hours.
in video playback dropped in almost an hour with Android Pie. But in the other two tests, video recording and video calling, the difference was small and was in the margin of error. Yes, that does not mean that there is a loss of autonomy for these tests.
What it seems, is that, at least during the first few days, you would charge your Motorola One well before you get used to it. But this difference should decrease a lot during the first week after the update.
Finally, the cooldown. There was no significant change, being still in about an hour and a half to an hour and forty minutes to bring the load from zero to one hundred percent. With an hour flight, you have 77% charge in the Moto 1.
The test we call the real-world simulation is normalized. We have a list of apps that cover most types of everyday smartphone use. Each has a timed usage time in each cycle, and each cycle is run with an interval of about half an hour between one and the other.
Here are the applications and times of use:
- 6 minutes of use (each).
- 1 minute (each) – Pokémon Go, Asphalt 8, Subway Surfers, Candy Crush, Modern Combat 5 and Injustice
Results
After almost a day of testing with the Motorola One, we are arrived at the following results:
- We performed 10 complete cycles of tests, including:
- 60 minutes of navigation in Chrome
- 300 minutes of WhatsApp, Spotify, PowerAmp, MX Player and YouTube (60 minutes each)
- 60 minutes of games (Pokémon Go, Subway Surfers, Candy Crush, Injustice
40 minutes of voice calls via 3G / 4G;
40 minutes of voice calls via 3G / 4G
Speed test
No visible change. in our Motorola One speed test updated for Android Pie compared to what we saw with Oreo. The apparatus kept almost the same time, given the margin of error – it only had two seconds left this time, but it is now 1min26s .
Requests are always open for quick access to turn 2. So. , Android Pie knows no change in fluidity or multitasking.
If you do not know how this test is done, you can watch it on the video. But it's simple: there are 12 applications, each open until full charge, then we return to the home screen to move to the next. This is done in two rounds, so we will see if the device contains all these applications in the background, thus offering a good multitasking.
The apps on the list are all from the official Android Store, the Google Play Store, or are native to the device. We start with the clock, time, and we go in Camera, Gallery, Settings, Facebook, Whatsapp, Chrome, Netflix, Spotify, Adobe Photoshop Mix and close with the Pokémon GO and Asphalt 8.
Benchmarks
We also pbaded the baseline tests. And nothing new again. The numbers vary more or less in some cases, but nothing extraordinary. That is, the range of scores was always the same. See each result below:
- AnTuTu
- GeekBench
- CPU: 874 (single) and 4,298 (multicore) points
- GPU: 3,529 points
- Make 3D
- OpenGL: 466 points
- Vulkan: 412 points
- GFX Bench
- Manhattan: 398,7 images (offscreen)
- T-Rex: 1,944 images (offscreen)
Performance of the game
In games, again, no visible change. The Motorola One has intermediate hardware two years ago and runs the games as a good middleman two years ago. That is, forget the graphics to the fullest. But that can be very fluid.
Even in PUBG Mobile. The title is set to a minimum, but works well – better than in a lot of 2018 input devices.
The average autonomy in games has followed more or less the same, too, with about seven hours.
Price: Free to try – buy and sell, learn to trade, buy and sell, Nokia 66709063 in the app
Size: Depends on the device [19659078] Conclusion
Motorola O Performance has not changed much with the update for Android Pie. For example, it is a good intermediate device, slightly superior to devices equipped with Snapdragon 450, even with a platform launched in early 2016.
In terms of autonomy, the difference was not great in specific tests, not even when charging. . However, the time to use our simulation was well below what suggests that even after optimizing the consumption, the user should not be able to repeat the same. time that he had taken with Android Oreo.
Do you agree with this badessment?
In the spotlight
The transmission is closed!
11/12/2018 – 21.53
And that's all. The agenda is updated with the consolidated results and the conclusion.
11/12/2018 – 21.43
The battery has already fallen to 1%, so let's finish here because letting the device hang up would ruin everything.
11/12 / 2018 – 21.34
Close the tenth cycle and the battery is only 3%. Let's wait until the end of the test with the traditional 30-minute standby.
11/12/2018 – 20.09
By adding the times of the first cycle, we have already spent 12 and a half hours of use and 7:40 in time of the screen.
The cycle nine ended with 14% of the load
11/12/2018 – 18.46
Remembering that you need to add about an hour and twenty minutes to the total time, plus about 50 minutes for the display time of the graphs below.
11/12/2018 – 17.47
And we move on to the eighth cycle. Remember that the data reported in the GSam captures account for the first cycle, due to a bug … Battery at 33%.
11/12/2018 – 17.18
Completed the seventh cycle with a 34% charge here on the Motorola One with Android Pie.
11/12/2018 – 16.19
And we move on to the seventh cycle. The Motorola One completes the sixth cycle with the battery at 43%.
11/12/2018 – 09.59
We can also add about 50 minutes of the screen of the first cycle in the "Screen" screen.
12/11/2018 – 09.59
Closed the second cycle, we have 83% charge. The time indicated by the GSam can take about 1h20min more, because of the bug which does not take into account correctly the moment when we left the Moto 1 of the socket.
11/12/2018 – 08.49
Yes, the Motorola One has a problem measuring the battery. Even at a 92% charge, he considered that the last full charge had occurred about 15 minutes ago. We restarted and got worse: now he is considering the time at which he started.
11/12/2018 – 08.35
GSam is not here [19659129] 11/12/2018 – 07.36
The Motorola One battery test has been upgraded to Android Pie.
(updated on December 22, 2018, 00:34)
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