‘Breath of the Wild 2’ must improve the best new system from the first game



[ad_1]

Two of the most critically acclaimed 2010s games are The Legend of Zelda: Breath of the Wild and Red Dead Redemption 2. The two inspired the open world video games that have since appeared, but it’s also possible that they could learn from each other. Nintendo hasn’t released another open-world game since red Dead Redemption 2release of, and according to a developer, the Breath of the wild The development team took inspiration from Rockstar’s cowboy game.

As such, Red Dead Redemption 2 could influence Breath of the Wild 2 in some ways. One mechanism that may well make the transition is the camp system, a new concept that would adapt very well.

The connection between Breath of the Wild 2 and Red Dead Redemption 2 premiered in 2019. In an interview with IGN, series producer Eiji Aonuma was asked what the young developers working on the project are playing. “[Something] I heard that a lot of people were playing was Red Dead Redemption 2,” he said.

Although he didn’t hint at how the Zelda the sequel could be influenced by Red Dead Redemption 2, he went on to explain how Skyrim had a huge impact on the first game. It clearly took some clues from Skyrim ‘s open nature, but Aonuma namedropping Red Dead Redemption 2 suggests that the game could have kind of impact on the sequel.

Looking at the mechanics of Red Dead Redemption 2 it might work well in Breath of the Wild 2, the camping system is a prime candidate. In Red Dead Redemption 2, Arthur Morgan’s gang remains mostly in a camp. There, players could interact with other characters and start side quests, play mini-games, change Arthur’s look, and even donate money to improve the game.

It was a new system, but there is still a lot to do. The camp resets several times during Red Dead Redemption 2, make progress seem less valuable. Upgrading the camp is also never necessary for the story, making this activity more tangential than it should be.

Yes Breath of the Wild 2 can find a way to fix these issues, the game could have an even better version of this system. If Zelda isn’t traveling with Link, maybe she (along with other characters) could stay in a larger camp on the map. Players can visit this place to get quests, meet different characters and get upgrades like in Red Dead Redemption 2.

As Red Dead Redemption 2, players should also be able to improve their camp Breath of the Wild 2. Not only could that make it bigger and prettier, but it would add more installations and upgrades for Link. If it is never destroyed or moved, this progression would seem more significant than in Red Dead Redemption 2.

Red Dead Redemption 2The camp was inhabited by some of the game’s most important characters.rock star games

Another improvement could be to reward players with weapons or special abilities that would be good against bosses or the game’s final encounter. This would make the camping mechanic feel much more intrinsic to the game. Breath of the Wild 2 and would encourage players to engage with the mechanic a lot, unlike Red Dead Redemption 2.

Game developers are constantly learning from each other and the best games on the market, so it’s no surprise that a critically acclaimed or top-selling title like Red Dead Redemption 2 would influence the sequel to Breath of the Wild. It just remains to be seen whether this happens with the camping system or some other part of Breath of the Wild 2the design philosophy of.

The Legend of Zelda: Breath of the Wild 2.is in development for Nintendo Switch.

[ad_2]

Source link