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Nate Nanzer confirmed that the extended statistics API for the Overwatch League was made public by accident.
Fans were excited after chart statistics appeared in the official Overwatch League app, detailing the eliminations, damage and care More interesting for many, however, an extended stats API became available online, giving fans access to more detailed statistics for the first time, ranging from the total number of critical hits to the average time on the map. goal per minute.
Unfortunately, it seems that this information was not intended to be made public, at least not yet. In response to the reddit post who discovered the API, Nate Nanzer, commissioner of the Overwatch League, announced that his appearance was unintended and that Blizzard would "extinguish" it.
"In a recent update of our mobile products, we unintentionally rolled out an extended statistics API in the code – you are on the ball and you quickly discover it. As we appreciate the enthusiastic response, this content was not intended for public consumption at this time, and we will disable it.We will continue to provide statistics on OverwatchLeague.com and the Overwatch League application, and we are working to improve all aspects of the fan experience in the future.We appreciate your pbadion and patience throughout this process! "
Statistics have been a controversial subject all over the world. over the life of Overwatch competitive. Blizzard originally made the choice to hide Overwatch player stats in order to deter the negativity that can be generated when players target misbehaving teammates.
By showing only player personal stats, Blizzard was hoping to remove a tool. often used to validate abusive behavior against weaker players, a decision they have adhered to throughout the game's life.
When it comes to competition, statistics can be an essential tool for badysis at the highest level. the goal of punditry and improvement on the part of players and teams. For the Overwatch League, the teams would have had access to detailed statistics, but the range of statistics available to the public remains limited.
Although it seems that fans have to wait a greater distance – perhaps until season 2, whose launch is scheduled in 2019 – The Nanzer statement that the API was not meant to be broadcast "right now" perhaps gives hope that Blizzard is actually considering publishing other statistics at some point.
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