Bungie responds to top Destiny 2 player complaints with massive changes on the horizon



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Destiny 2Bungie’s long-running online sci-fi shooter has a year of substantial changes ahead of it, according to a new roadmap the studio detailed in a blog post on Thursday. As the game’s next major expansion, The witch queen, was postponed to early 2022, Bungie says it has major revisions planned for almost every aspect of the game – from the competitive multiplayer Crucible to how players progress and become more powerful in the seasonal expansion model. Game.

One of the biggest changes planned Destiny 2 is a major crossplay implementation that will, for the first time, allow PC gamers and console gamers to join together for activities. In its blog post, Bungie said cross-play will arrive later this year in Season 15 and, more importantly, the studio confirms it will not be forcing cross-play for competitive activities as feared. many fans. “Don’t worry, we won’t pair console and PC gamers together in the Crucible unless PC gamers specifically invite their console friends to play with them in the Crucible PC pools,” the report read. blog.

There are a ton of other major changes planned, many of which deal with long-standing player complaints. Here’s a look at some of the most important:

  • Bungie will no longer “shut down” its weapons and armor by rendering older items obsolete. The studio states that “any weapon or armor that can currently be infused at maximum power will continue to be able to reach maximum power permanently. It’s a huge relief for those players who were frustrated with the experience of late last year, leaving fan favorite gear behind.
  • The glass vault, destiny‘s very first raid, returns as part of the Destiny Content Vault in season 14 this summer. Bungie is now saying that it will eventually roll out a hard “master” version to align the raid with the more difficult player-versus-environment (PvE) activities in the game.
  • Bungie is planning a “revamp” of the ultra-competitive Trials of Osiris game mode to improve matchmaking, rebuild the incentive structure to encourage less skilled players to compete, and find ways to allow solo players to participate.
  • Bungie has described major changes in the way its darkness-based Stasis subclass works in both PvE and PvP activities to lessen its dominance against human opponents and bring the old subclasses back up to scratch.
  • Destiny 2 will no longer force players to rack up 50 power level points each season and instead introduce minor season expansions with only a 10 power level jump. This should make it easier for players to get back into the game at the start of the new seasons and not feel pressured to level up. (It’s my favorite ad of the day.)

Many of these changes represent Bungie’s renewed efforts to listen to its die-hard fans, many of whom have played. Destiny 2 and its predecessor since 2014.

Common complaints include exhausting efforts to reach maximum power level and enjoy the most rewarding activities in the game, a lack of focus and focus on the competitive Crucible game mode, and inconsistencies in the depth and richness of the game. some expansions over others which can result in lengthy drafts of content and little incentive to keep playing. Bungie appears to be tackling all of this with its 2021 plans, all leading to the eventual release of The witch queen Next year.

The studio has weathered countless storms before, including an almost constant ebb and flow between extreme player satisfaction and frenzied outrage. With last year Beyond the light Bungie reported that it was ready to push the destiny universe towards a longer-term reach with a more service-oriented model and a more cohesive view of the history and structure of the game.

In fact, it meant no Destiny 3; the series would advance in its current state and evolve over time, like a true MMO or a live service game. And last week, the company also announced a major executive management reshuffle and studio expansion that includes an expansion of the destiny the universe into “additional media”, opening the door to cinema, television and other formats.

Bungie has proven to be more than capable of listening to feedback and focusing its attention and resources where it matters most, and this most recent roadmap does Destiny 2 looks more promising than ever.

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