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Yesterday, Activision and Infinity Ward revealed the rest of their Call of Duty Modern Warfare series Call of Duty. According to Activision, Call of Duty Modern Warfare will feature a new engine designed to deliver an immersive and photo-realistic experience. In addition, NVIDIA has confirmed that the game will use real-time ray tracing effects on the PC.
The rules have changed.
Happy to see DirectX Raytracing coming in Call of Duty: #War modern war pic.twitter.com/5jgoprReak
– NVIDIA GeForce (@NVIDIAGeForce) May 30, 2019
Call of Duty Modern Warfare's new engine will showcase the latest advances in visual engineering, including a physics-based material system for state-of-the-art photogrammetry, a new tile-based hybrid streaming system, and a new imaging system. rendering of decals for PBR, global volumetric lighting, 4K HDR, DirectX Raytracing (PC), etc., as well as a new GPU geometry pipeline.
The spectral rendering promises to identify thermal thermal radiation and infrared identification for thermal imaging and night vision in the game. In addition, the game will feature a state-of-the-art animation system and a fusion shape system, as well as full support for Dolby ATMOS, on supported platforms, as well as the latest audio simulation effects.
Call of Duty: Modern Warfare is currently scheduled for October 25th!
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