Call of Duty: Vanguard’s Open Beta looks like Modern Warfare with a lick of WW2 paint



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Call Of Duty: Vanguard multiplayer sounds familiar to me, have I been here before? Yes, in the past, but also in the future. Despite its WWII setting, Vanguard’s open beta reminds me of the days of Call Of Duty: Modern Warfare. Having played a fair bit of it now, I’m not kidding when I say it’s like the Modern Warfare LARPING bundle on a WWII setting. For some, it will be good. For others, it will be bad. For me? He needs Warzone.

One thing’s for sure, startup technology clearly hasn’t changed between WWII and modern times. The movement is incredibly similar to Modern Warfare: slips, squats, sprints, I would be hard-pressed to tell them apart if you removed the two groups of soldiers and sent them into Tough Mudder.

It’s not detrimental, however. On the contrary, leading your soldier through the maps of Vanguard feels like a glorious return to peak physical form, where Black Ops Cold War suffers from an unwavering stiffness in its joints.

Of course, Black Ops Cold War is by no means a smooth Call Of Duty, but at least it packs that undeniable Treyarch punch. Guns produce proper pap-pap-pap, and medals snag on the screen as you pop magazines into chambers with satisfying clicks. Judging from my time in the beta, Vanguard doesn’t have that strong identity. It borrows so much from Modern Warfare that any excitement you might have for a freshly caught CoD evaporates the moment you slip inside.

It might sound delicious if you like Modern Warfare, but Vanguard makes such a good impression of MW that I wonder if it’s enough to tempt those diehards in the first place. Most modes descend into this crazy crush of spawn and death and spawn… and death. Use a gun for a while and you can spawn the 1940s equivalent of a red dot sight in it. Get three consecutive kills, and you’re free to pull out a big black phone and call out a Recon Blimp. Everyone still sounds like Danny Dyer yelling, “Some FAHCKIN INTEL CAMING AP”.

Vanguard was working fine on my PC with all settings enabled. But I found visibility to be a bit of a problem. The action seemed a bit blurry, and at times I was aiming for big red badges as opposed to the player models that often blended into the background.

Okay, so there is a whole new game mode called Patrol, which sees the two teams fighting to capture and maintain a moving area, but even that hasn’t helped me much. In my experience, most players tend to ignore the area completely, and since it is constantly on the move, there is even more reason to abandon the objective in favor of a few kills. Some very questionable spawns didn’t help matters either. I mean, I’m sure I’ve spawned in front or behind entire teams at least a handful of times.

Anyway, I guess you’re thinking, “Well, isn’t that every Call Of Duty’s job? And yes, you are absolutely right. Vanguard’s open beta suggests that he will eventually achieve his destiny. But I think “the job” has changed somewhat since Warzone burst onto the scene. While Cold War was the first to import weapons into Warzone, Vanguard is the first to take full responsibility for Modern Warfare.

To be honest, I think that’s a fantastic thing. I haven’t touched Warzone for a long, long time. Verdansk tires me out today. I’ve been to the Boneyard, the hospital, and the farm too many times over the past year, and needed a break. We don’t yet know how Warzone will change once Vanguard takes hold at the end of the year, but I think Vanguard’s arsenal and this new Pacific-themed map will breathe new life into its brother Battle. Royal.

Despite everything, it’s still CoD.

At the same time, however, there is also this feeling that Warzone has Vanguard on a leash. He can’t stray too far from Modern Warfare, as he’s next to the throne. The movement and feel of the gun, all is doomed to familiarity. Again, that’s not a problem for a Warzone fan like me, but it’s a problem for someone who wants to enjoy Call Of Duty multiplayer. You see, the two have coexisted for quite some time now: play multiplayer, earn EXP to upgrade your weapons and thus have a better time in the Warzone.

I’ve never played Modern Warfare multiplayer for fun. Every time I started it, it was a means to an end. I spent hours grinding guns just because they were crap in Warzone. Motivation, even pleasure, was all tied to my relationship with Warzone at the time. And I know Vanguard is only in open beta at the moment, but without Warzone as the end goal, it feels a little empty.

Right now, Vanguard is looking to carry on the legacy of Modern Warfare. While the developers will be tweaking and tweaking Vanguard ahead of release, I’m not sure I can see myself playing its multiplayer modes without Warzone being in the same room. My enjoyment and motivation for Call Of Duty multiplayer is now irrevocably tied to the question “Where do we go boys down?” ” For the best or for the worst.


Call Of Duty: Vanguard Activision Blizzard publishers sued by California state agency with allegations of discrimination, harassment and retaliation, and allegations that their work culture is “breeding ground for harassment and discrimination “. A group of workers have also joined a union to file complaints against them for unfair labor practices.



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