Canceled BioWare Project Revolver shown in concept art • Eurogamer.net



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Never-before-seen concept art for the canceled BioWare Revolver project has been uploaded by artist Matt Rhodes.

Revolver, the spiritual successor of Jade Empire, has never been officially announced. Bits and bits of it surfaced over the years, before BioWare finally got into the details of the game in its recent 25th Anniversary book.

Set in the near future, the project was designed to spread BioWare’s branding story and character-driven efforts in a more open, action-packed world. Huh, that sounds familiar.

Let’s take a look – and click on each gallery to find out more:

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“Starting life as a sequel to Jade Empire, Revolver evolved and changed course several times throughout its development,” Rhodes wrote. “It was recently revealed in more detail in the book ‘Bioware: Stories and Secrets from 25 Years of Game Development’. To celebrate, I sifted through the archives and dusted 15 years of dust on some of my pieces. favorites of this project. “

In development for PC, PlayStation 3, and Xbox 360 from around 2005 to 2008, Revolver had noble plans to make the BioWare formula work in a sandbox environment that you could browse and explore at will. The characters and quests were designed to be encountered in a non-linear narrative.

As the scope of the project became clear, BioWare enlisted the help of Big Sandwich Games, a studio occupied by former Rockstar Vancouver employees, to work on the open world elements of the game. But ultimately, the project was quietly canceled, and BioWare focused its efforts on the impending release of Dragon Age: Origins and, a year later, Mass Effect 2.

Here are a few other works of art – and there is even more on Instagram and Rhodes ArtStation:

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