CD Projekt Red ‘reconsiders’ Cyberpunk 2077 multiplayer



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On the heels of his massive Cyberpunk 2077 patch, developer CD Projekt Red presented their roadmap for open world gaming. The bad news is that he is “reconsidering” his plan to launch a Cyberpunk 2077 multiplayer mode like its next AAA version. Instead, the Polish studio is focused on bringing “all of its franchises someday” online. CD Projekt Red CEO Adam Kiciński has detailed his “long-term” approach to multiplayer in a new video, saying he will implement online elements in games “where they make sense”. He added, “We don’t want to exaggerate or lose our unique player DNA. We want to take thoughtful steps to build strong online capabilities.”

The studio appears to be prioritizing an all-inclusive online framework, rather than an individual spin-off, which can help it attract a legion of fans through its GoG store. “We are building online technology that can be seamlessly integrated into the development of our future games,” Kiciński said. “This technology will power the online components that we choose to introduce into our games and allow us to do so without much technological debt. With this technology in place, we can begin to develop an online community powered by our own platform. GOG Galaxy., Which connects players inside and outside of our games. “

CD Projekt Red has long touted Cyberpunk 2077 multiplayer as a massive standalone product. It inevitably brought up images of kicking online with your friends in the game’s sprawling Night City metropolis. But the point is, single-player games are still hugely popular and the last thing the studio probably wants is another. sloppy launch. This year it is focused on releasing more patches and fixes with the goal of getting the game back to PlayStation Store with Sony approval. It’s also working on free DLC, paid expansions, and a next-gen update slated for the second half of 2021.

The studio’s broader plans include an ambitious goal to become one of the top three video game makers in the world. After announcing that he had signed a letter of intent to take over Canadian developer Digital Scapes – who worked on Cyberpunk 2077 – he noted in his group strategy that he would pursue more acquisitions.

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