Fighter |
Move |
Change |
All fighters |
Basic movement |
Perfect shields will no longer activate multiple times when the shield button is released once. This created more time to stop than just a perfect shield. |
All fighters |
Basic movement |
It is easier to be penalized for the continuous evasion. |
All fighters |
Basic movement |
Reduces stop time when making a perfect shield against projectiles. |
Bayonetta |
Neutral Special |
Reduces power against shields. |
Bowser |
Up special |
Ensures that opponents can not break their fall when they are continually hit on the ground. |
Bowser Jr. |
Neutral Attack 2 |
Increased time spent by the opponents in animating the damage when the hit is hit. |
Charizard |
Special side |
Increased attack range down when used on the ground. |
Chrom |
Dash Grab |
Increased the input range. |
Cloud |
Neutral Special |
Reduction of the power of the normal shock wave against the shields. |
Corrin |
Neutral Special |
Prolonged the time that uncharged shots last. |
Corrin |
Up Smash Attack |
Increased the attack range of the damaged end zone. Increase the detection time of the hits. |
Corrin |
Up special |
Increased speed of invincibility timing. Extended launch distance. It is easier to hit several times. |
Corrin |
Side smash attack |
It is easier to hit several times after releasing the button while loading a smash attack. |
Corrin |
Down Air Attack |
It is easier to hit multiple opponents lightly. |
Corrin |
Special side |
Reduced time needed to perform the next action after stabbing. |
Daisy |
Smash & FS Final Counter |
Reduced opponents' sleep time |
Daisy |
Special stockings |
The pitching distance when you hit an opponent with a vegetable now matches Peach. Reduces the power of the vegetable against the shields. |
Daisy |
Neutral Special |
In continuous use in the air, the fall speed will not decrease after the first use. |
Dark Pit |
Neutral Special |
Reduces power against shields. |
Dark Samus |
Neutral Special |
Reduces power against shields. |
Diddy Kong |
Down Smash Attack |
Extended launch distance. |
Diddy Kong |
Up Air Attack |
Increase attack power and maintain launch distance. |
Diddy Kong |
Neutral air attack |
Increased range of attack. |
Diddy Kong |
Dash Attack |
Increased attack speed. |
Diddy Kong |
Attack by lateral inclination |
Increase the detection time of the hits. |
Donkey Kong |
Neutral Special |
Increased range of attack. |
Dr. Mario |
Smash & FS Final Counter |
At the beginning of the movement, nearby opponents will be slowed down further and slowed down longer. |
Dr. Mario |
Neutral Special |
Reduces power against shields. |
Duck hunting |
Neutral Special |
Reduces power against shields. |
Duck hunting |
Special side |
Reduces power against shields. |
Ganondorf |
Other |
Modified posture when receiving damage in the air and facilitating damage. |
Greninja |
Neutral Special |
Reduces power against shields. |
Ice climbers |
FS meter |
Extended launch distance. |
Idea |
Special side |
Shortened launch distance for attack during acceleration. |
Isabelle |
Air Attack |
Reduces power against shields. |
Isabelle |
Advanced air attack |
Reduces power against shields. |
Ivysaure |
Special side |
Reduces power against shields. |
Jigglypuff |
Smash & FS Final Counter |
It's easier to push opponents big. |
Ken |
Attack on board |
Shortened typing time |
King Dedede |
Special side |
Reduces power against shields. |
King K. Rool |
Advanced air attack |
Increased the range of major damage. |
King K. Rool |
Attack by lateral inclination |
Increased the range of major damage. |
King K. Rool |
Up Throw |
No longer is affected by the wind when throwing. |
King K. Rool |
Special side |
Reduces power against shields. |
King K. Rool |
Special stockings |
Vulnerability reduced when the counter succeeds. Reduced vulnerability in the event of counter failure. |
King K. Rool |
Up Air Attack |
Vulnerability reduced. |
Kirby |
Up Smash Attack |
Extended the window of important damage. Reduction of the window little damaged. |
Kirby |
Start down |
Increased power |
Kirby |
Neutral Special |
Increased time during which copy abilities can not be lost by taking damage, and made it easy for Kirby to retain all copy capabilities. |
Kirby |
Up special |
Increased the detection speed of the access range. |
Kirby |
Neutral air attack |
Vulnerability reduced. Landing time shortened after using the movement. |
Link |
Special side |
Reduces power against shields. |
Lucario |
Neutral Special |
Reduces power against shields. |
Lucina |
Dash Grab |
Increased the input range. |
Luigi |
Neutral Special |
Reduces power against shields. |
Mario |
Smash & FS Final Counter |
At the beginning of the movement, nearby opponents will be slowed down further and slowed down longer. |
Mario |
Neutral Special |
Reduces power against shields. |
Marth |
Dash Grab |
Increased the input range. |
Mega Man |
Up Smash Attack |
Extended launch distance. |
Mega Man |
Special stockings |
Reduced attack speed. Increased vulnerability Throw-type objects can no longer be launched when using Leaf Shield. |
Mega Man |
Neutral air attack |
Reduces power against shields. |
Mega Man |
Neutral attack 1 |
Reduces power against shields. |
Mega Man |
Neutral Special |
Reduces power against shields. |
Mega Man |
Attack by lateral inclination |
Reduces power against shields. |
Mewtwo |
Edge Dodge |
Time of prolonged invincibility. |
Mewtwo |
Neutral Special |
Extended launch distance. Reduces power against shields. |
Mewtwo |
Attack by lateral inclination |
Increase attack power and maintain launch distance. |
Mewtwo |
Up Air Attack |
Increase attack power and maintain launch distance. |
Mewtwo |
Up Tilt Attack |
Increase attack power and maintain launch distance. Angle of pitch adjusted when touched by the tip of the tail. |
Mewtwo |
Attack on board |
Increased range of attack. |
Mewtwo |
Side smash attack |
Increased range of attack. |
Mewtwo |
Neutral attack 1 |
Increased attack speed. |
Mewtwo |
Basic movement |
Increase in the weight of the fighter. |
Mii Gunner |
Special Down 2 |
Reduces power against shields. |
Mii Gunner |
Neutral Special 1 |
Reduces power against shields. |
Mii Gunner |
Neutral Special 3 |
Reduces power against shields. |
Mii Gunner |
Special side 1 |
Reduces power against shields. |
Mii Gunner |
Special side 3 |
Reduces power against shields. |
Mii Swordfighter |
Attack on board |
Increased range of attack. |
Mii Swordfighter |
Neutral Special 1 |
Reduces power against shields. |
Mii Swordfighter |
Neutral Special 2 |
Reduces power against shields. |
Mii Swordfighter |
Special side 3 |
Reduces power against shields. |
Mr Game & Watch |
Smash & FS Final Counter |
Increased number of times opponents are trapped. |
Ness |
Neutral Special |
Increased range of attack. |
Ness |
Down Smash Attack |
Reduces charging time Reduction of the strike detection time during charging. |
Ness |
Up Smash Attack |
Reduces charging time Reduction of the strike detection time during charging. |
Olimar |
Special side |
Reduces power against shields. |
Olimar |
Side smash attack |
Reduces power against shields. Power will now increase properly when charged. |
Olimar |
Down Smash Attack |
Power will now increase properly when charged. |
Olimar |
Up Smash Attack |
Power will now increase properly when charged. |
PAC-MAN |
Special stockings |
Increased the range of downward attack of the fire hydrant during its fall. Reduces power against shields. |
PAC-MAN |
Neutral Special |
Reduces power against shields. |
Palutena |
Neutral Special |
Reduces power against shields. |
Palutena |
Special side |
Reduces power against shields. |
Peach |
Special stockings |
Reduces the power of the vegetable against the shields. |
Peach |
Smash & FS Final Counter |
Reduced opponents' sleep time |
Peach |
Neutral Special |
In continuous use in the air, the fall speed will not decrease after the first use. |
Pichu |
Other |
Modified posture when receiving damage in the air and facilitating damage. Modification of the posture during the landing and facilitation of the damage. |
Pichu |
Neutral Special |
Reduces power against shields. |
Pikachu |
Neutral Special |
Reduces power against shields. |
Piranha factory |
Neutral Special |
Increased the attack range of the enriched bullet. |
Piranha factory |
Attack on board |
Increased range of attack. |
Pit |
Neutral Special |
Reduces power against shields. |
ROB. |
Special stockings |
Reduces power against shields. |
ROB. |
Neutral Special |
Reduces power against shields. |
Richter |
Attack on board |
Increased range of attack. |
Richter |
Special side |
Reduces power against shields. |
Ridley |
Smash & FS Final Counter |
Once the movement is over, Ridley can now move sooner than his opponents. |
Ridley |
Neutral Special |
Reduces power against shields. |
Robin |
Special side |
Reduces power against shields. |
Robin |
Neutral Special |
Reduced the power of Thunder / Elthunder against the shields. |
Rosalina & Luma |
Smash & FS Final Counter |
At the beginning of the movement, nearby opponents will be slowed down further and slowed down longer. |
Rosalina & Luma |
Down Tilt Attack |
If Luma is near, Luma will move in front of Rosalina when he will attack in the opposite direction. |
Rosalina & Luma |
Attack by lateral inclination |
If Luma is near, Luma will move in front of Rosalina when he will attack in the opposite direction. |
Rosalina & Luma |
Neutral Special |
Reduces power against shields. |
Rosalina & Luma |
Special side |
Reduces power against shields. |
Roy |
Dash Grab |
Increased the input range. |
Roy |
Up special |
It is easier to hit several times. |
Ryu |
Attack on board |
Shortened typing time |
Samus |
Neutral Special |
Reduces power against shields. |
Sheikh |
Advanced air attack |
Increased range of attack. |
Sheikh |
Down Tilt Attack |
It is easier to hit with the tip of the attack. |
Sheikh |
Fast attack finish |
Vulnerability reduced. |
Sheikh |
Neutral Special |
Reduces charging time |
Shulk |
Attack on board |
Increased range of attack. |
Shulk |
Get-Up Attack |
Increased range of attack. |
Simon |
Attack on board |
Increased range of attack. |
Simon |
Special side |
Reduces power against shields. |
Snake |
Air Attack |
Extended launch distance in case of major damage. |
Snake |
Up Smash Attack |
Increased vulnerability |
Snake |
Special side |
Reduced range of attack of airborne missiles. |
Snake |
Neutral Special |
Reduces power against shields. |
Sonic |
Final Smash |
Increased range of attack. |
Sonic |
FS meter |
Increased range of attack. Extended launch distance. |
Link Toon |
Special side |
Reduces power against shields. |
villager |
Air Attack |
Reduces power against shields. |
villager |
Advanced air attack |
Reduces power against shields. |
villager |
Special side |
Reduces power against shields. |
Wario |
Neutral Special |
Facilitates the consumption of projectiles. |
Wii Fit Trainer |
Neutral Attack 3 |
Increased burial distance. |
Wii Fit Trainer |
Special stockings |
Increase the duration of the effect in case of success. |
Wii Fit Trainer |
Neutral Special |
Reduces power against shields. |
Wii Fit Trainer |
Special side |
Reduces power against shields. Change the location of the ball when touching terrain. |
Wolf |
Neutral Special |
Reduces power against shields. |
Wolf |
Down Smash Attack |
Reduces the launch distance of the advanced attack. |
Yoshi |
Up special |
Reduces power against shields. |
Young link |
Neutral Special |
Reduces power against shields. |
Young link |
Special side |
Reduces power against shields. |
Zelda |
Special stockings |
Reduces power against shields. |