Cyberpunk 2077 developers warn of security vulnerability with mods



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Cyberpunk 2077 continues to force me to make a funny face emoji every week. Here’s the last reason to wince: developers CD Projekt Red say there is a security vulnerability in the external DLL files used by the game, which means you need to be careful when using mods and custom saves with the Game.

They posted the warning in a tweet, asking people to “refrain from using files from unknown sources” until they can fix the problem.

The CDPR then shared more details in a statement sent to Eurogamer:

“A group of community members have contacted us to report an issue with the external DLL files used by the game. This issue can potentially be used in remote code execution on PCs. We appreciate their input. and are working to resolve this issue. In the meantime, we advise everyone to refrain from using files from unknown sources. Anyone considering using mods or custom saves for Cyberpunk 2077 should exercise caution. Caution until we release the aforementioned fix. “33

The discovery of the vulnerability is attributed to PixelRick, a Cyberpunk modder and one of the creators of Cyberpunk Save Editor. He explained in a Reddit comment that the vulnerability would allow hackers to take “asset archives and save files” – normally non-executable files – and have them execute code on your machine as Cyberpunk loads said files. files. This could theoretically happen without the player’s knowledge, as the game could continue to load the expected mod or saved game as usual afterwards.

I hope I haven’t messed up this explanation. In short: bad thing, and CD Projekt Red is working to fix it. I’ll try not to die of second hand embarrassment while I wait.

It’s probably best to avoid mods altogether for now, but once fixed there are some great Cyberpunk 2077 mods available already.



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