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CD Projekt Red hit the last mole it was inadvertently added to Cyberpunk 2077. Following last week’s major update, some players have found that they are unable to progress beyond a certain point. Six days later, the CDPR deployed a fix for this revolutionary bug.
Hotfix 1.11 is available on PC, consoles and Stadia!
This update restores item randomization and fixes a bug that affected some users’ holocall with Takemura in the Down on the Street quest.
Details: https://t.co/SsVYRGfdha pic.twitter.com/TAQmRilNxq
– Cyberpunk 2077 (@CyberpunkGame) January 28, 2021
The problem occurred during the Down on the Street mission for players who saved their game during the “Wait For Takemura’s Call” objective on version 1.06 Cyberpunk 2077. If a player uploaded this save in patch 1.1, the dialogue options may have been missing during that call. The bug also prevented players from interacting with other characters. This was an issue that only appeared under specific circumstances, but it was significant enough to prevent players from progressing.
Patch 1.11 (which is now available on PC, consoles, and Stadia) also rolled back a change to item randomization. CDPR wrote in the patch notes that it will need to further investigate a “loot save / load exploit”.
Earlier this week, CDPR released the first set of official modding tools for the game. Although modders are already having fun with it Cyberpunk 2077, the tools should allow more tinkerers to build on CDPR’s vision of Night City while waiting for the DLC and the next big patch that should fix more issues in the notoriously buggy game.
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