Death Stranding: What we know about Hideo Kojima's upcoming match



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desustranderu

Gold (gold), always believe in your soul!

Screenshot of CNET / Kojima Productions

Death Stranding, Hideo Kojima's new project, has raised our eyebrows so high that they are falling out of our skulls.

Kojima has set the bar high for the strange with the favorite twists of fans of the Metal Gear Solid series. Since he's left the franchise, he's embarked on a new project: Death Stranding, a PlayStation 4 exclusive. Apart from Kojima Productions and Sony's corridors, the concrete details about Death Stranding are few and far between. .

The occasional interview and superb trailer have given some ideas on what Death Stranding would actually play, but until then, we only know what it's feels as. And it sounds like a strange journey through horror, environmental concerns, parenting, invisible monsters and a wonderfully rendered Norman Reedus.

Kojima teased another update for Death Stranding on May 29, with a livestream over at Twitch lighting up early and spreading scary hands stained with ink.

But for now, after sifting trailers, teasers, fan speculation and rumors galore, that's all we know about Death Stranding. We have gathered all the teasers up till now and have plunged into his world, the famous faces involved and some gameplay elements.

What is Death Stranding?

Death Stranding is the first game of Kojima Productions, a studio founded by legendary game developer Hideo Kojima. After a tumultuous start from Konami, where he created the Metal Gear franchise, among other projects, Kojima created his independent studio and revealed that the first title would be exclusive to the Sony PlayStation 4. The unveiled trailer was presented for the first time at the Sony E3 2016 conference. the scene for the strangeness we explore.

Still confused? Do not worry. Since its initial announcement, Death Stranding has remained mysterious. Kojima is famous for his unconventional promotional methods (claiming to be part of a non-Metal Gear studio to create a non-Metal Gear game) and to incorporate strangeness into his games (see all Metal Gear), and Death Stranding is no exception. It is important to note that most of what we have seen so far is taken directly from the cinematics of the game, as Kojima confirmed.

Death Stranding release date

The best kept secret is when players will be able to get their hands on this thing. We do not have a release date yet, but there have been many rumors that we could have a release date this year – and that could happen as early as May 29th. Will the fallier fall in 2019?

We are not convinced yet, but we hope.

The last teaser of Death Stranding

The latest trailer (the trailer) arrived at the Tokyo Game Show in 2018, revealing the character of Troy Baker wearing a golden half mask and summoning a terrifying lion-sprawling beast. You can watch this here:

All Death Stranding Trailers

Kojima has not been stingy with Death Stranding trailers, teasers, and long-running cinemas on the game since his first announcement three years ago at E3. This first trailer (and a delusional crowd for Kojima) is below and represents the first time we saw the star of Death Stranding, Norman Reedus of the famous celebrity The Walking Dead, as nude and leaned above Sam.

The second trailer featured the famous director Guillermo del Toro brandishing a baby in a portable tube and a terrifying Mads Mikkelsen, with a makeup for the goth eyes (OK, this is not goth, but do not tell me not that it would not fit perfectly.).

A third highly cinematic trailer was released at The Game Awards in 2017.

So bang! Gameplay trailer at E3 2018. This is our first look at what players could do in the game. What did it reveal?

Gameplay! Or at least, what looks like gameplay. You can never be too sure of Death Stranding, but according to what we saw in the trailer of the E3 2018, Death Stranding will feature exploration elements and stunning panoramas that will recall the best elements of The Legend of Zelda: The breath of nature.

Throughout the trailer, we saw Sam Bridges, performed by Norman Reedus, and other anonymous characters wandering in nature accompanied by their adorable robot robots and carrying parcels, supplies and, in one case extreme, what appeared to be a covered corpse. It looks like Death Stranding does not hold the whole thing of death.

Yuck.

Kojima Productions

What is clear in the trailer segments of the trailer is that Death Stranding will attack loneliness and sacrifice. These explorers are shown tripping, falling into the water currents and trying to maintain a heavy burden when crossing chasms. And the effects of their fight are visible on the screen: a vagabond rips their fingernails while Sam looks away, his body bruised, exhausted in the shower. It is a fairly intense subject, which is interrupted only by the strangeness inherent in each Kojima project.

dead umbrella

Umbrellas become strange in the future.

Screenshot of CNET / Kojima Productions

Towards the conclusion of the trailer, we had a crucial sequence showing elements that will be familiar to Metal Gear Solid fans. Sam, baby in tow, tries to sneak past ghostly ghosts. His efforts are successful at first, but he is quickly seized by the nested figures and dragged somewhere. Towards death? To life? Towards the grounding of death? Who knows, but this only confirms that stealth, an element that is often essential to Kojima's formulas, will play a role in Death Stranding.

Speaking of returns, the latest trailer photo shows what appears to be a younger version of the Lindsay Wagner bionic woman, who looks like a woman in the picture Sam was holding. She is standing on a beach in front of several whales, so she could be in the past during an ecological disaster, or in a dream or maybe every time the creatures dragged Sam? Seriously, at this point, it could be no matter what.

Whatever the case may be, Kojima has described Wagner's character and Seydoux's character as "heroes" of the game. Hoping that he has learned a thing or two since the whole Quiet controversy in Metal Gear Solid. 5.

The casting of death strandings

Norman Reedus is the most obvious face of Death Stranding. He is featured in two of the trailers and is credited as Sam, the only character named. What's up with Sam? Let's hear that directly from Kojima himself:

Sam is unlike any other hero you've seen in games before. A typical hero is usually a kind of elite or a person with a military background. Sam is not. It's a man who works – an experienced professional. Someone with a skill similar to a worker.

Reedus and Kojima have already worked together on the canceled Silent Hills project. If you have the chance to know someone who has the demo of this project, P.T., still installed on their PS4, drop everything and play it.

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Digital Reedus has seen some things.

Kojima Productions

Reedus recounted his experiences with Kojima and teased the strange desire to come in an interview with CNET last year:

"It's amazing – it's a genius." He came to San Diego for Comic-Con, and he had stuff on an iPad that he wanted to show me. a little restaurant to watch this ipad and everything that's going on he had created, and i was blown away i was like: "whatever you want to do, let's do it." I do not even know what you're talking about. "It's unreal. People will do what he wants because he's a visionary."

But Reedus is not alone. Actor Mads Mikkelson appeared in the second trailer as what appears to be an antagonist of Sam Reedus. In this same trailer, Guillermo del Toro was a baby carrier in a suit. Little is known about their roles, but like Reedus, del Toro's partnership with Kojima goes back to Silent Hills.

mads-del-toro-death-stranding

Something tells us that Mikkelsen will probably be a bad guy …

Kojima Productions

Troy Baker and actress Emily O'Brien are also involved. Even if you do not know his name, you'll recognize Baker as Joel's voice in The Last of Us, Booker Dewitt in Bioshock: Infinite and Pagan Min in Far Cry 4, among others.

It's an intriguing cast, and Kojima said it in a blog post.

"Even if it was not my original intention, we now have an international, intergenerational cast … Throughout the countries, the times and the generations, we have united to make this vision a reality." Coincidentally, this theme is closely related to that of the game, and is a theme that I strive to achieve as a game creator. "

What do we know about its gameplay?

Kojima contributed to the creation of the stealth action genre with Metal Gear. His area of ​​expertise is well defined. But he fell into horror with P.T. and tried out odd concepts with Boktai (a game that forced you to take your Gameboy to the sun), so there is no guarantee that Death Stranding will be MGS in a new universe.

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See you soon, tactical espionage action.

Konami

Kojima has consistently referred to something interesting: the "strings" and the "sticks". Quoting a Japanese play titled "The man who turned into a stick," Kojima said that he had focused on the idea that humans had invented the ropes and the the sticks. Sticks are for protection, to create a space between the person and the evil, while the ropes bind people to the things they cherish.

"Most of your tools in action games are sticks. You punch or kick or kick," Kojima told IGN after the revelation of the game. is always done through these "sticks". [Death Stranding], I want people to be connected not with sticks, but with what would be the equivalent of strings. "

In a later interview, Kojima alluded to Death Stranding's death mechanics. Players will be placed in an interactive purgatory, where they can collect items before being brought back into the game world.

"Death will never get you out of the game," says Kojima, which means that in Death Stranding, death … will never let you down.

And although Kojima has confirmed that the multiplayer mode will be a "big part of the game", its shape will remain totally mysterious. Given the popularity of the Dark Souls series and its imitators, it's easy to see a similar mix of uncontrolled cooperative-competitive fashion take hold in Death Stranding. Less so the standard competitive multiplayer suite seen in Metal Gear Solid 5, 4 and 3.

The world of Death Stranding

We know less about the world of Death Stranding than about the gameplay of Death Stranding and we know very little about the gameplay so far. Let's review some of the disparate elements that are part of his trailers up to now …

  • Tube babies
  • Invisible monsters
  • Weapons of the Second World War
  • Spooky Skeletons
  • Scientific research teams
  • whales
  • Dead whales
  • Whales upside down
  • Giant humanoid creatures
  • Dystopian imaging
  • Male childbirth?
  • Pollution, especially oil
  • Chattering backpack robots

Just go as far as the Death Stranding basement to understand the creeping speculation about the real meaning of these elements for the story and the game world. We know that these babies play a particularly important role in the world. history and gameplay – Kojima has already said.

Yes, it happened.

Kojima Productions

But knowing that this only raises new questions: are babies a rare resource? Ships for some kind of extraterrestrial power? Is there anything unique about them that has implications for distribution or for the world as a whole? ¯ _ (ツ) _ / ¯

So … where is all this going on? What does all this mean? Are we just going to get an endless series of trailers or will Death Stranding get a release date? We will update this page as more information emerges, which may be available as early as EI 2019, June 11-13 in Los Angeles, California. Sony will not hold a press conference this yearbut when did this type of roadblock ever stop Kojima?

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