Destiny 2 season 15 pre-patch notes show ability changes



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Destiny 2The upcoming Season 15 and next year’s expansion, The Witch Queen, remain a mystery to gamers ahead of Bungie’s big release on August 24. And while Bungie is keen to tease players ahead of the event, the studio revealed a major ability changes on Thursday.

In addition to tweets from Deputy Game Director Joe Blackburn about upcoming PvP changes, the Bungie team has three major change topics to discuss before August 24: Abilities, Weapons, and Armor. The first blog is about the ability changes coming later this month.

Bungie kicked off their regular Thursday blog highlighting a new system: separate melee actions. Guardians have two types of melee attacks in Destiny. The first is a standard attack that does not require energy or cooldown. The other is an ability-based melee attack, like a punch that grants a shield upon killing an enemy or a throwing knife. Players can only perform these ability attacks when they have enough melee energy stored.

But for years, players accidentally used their abilities when they wanted to start a standard melee, or vice versa. To resolve this issue, Guardians can now link their standard melee and melee ability separately. If the players don’t change anything, the attack will work as usual – the game will try to interpret the move you want to make, based on your distance from the target. But starting August 25, controllers and keyboardists can use two separate buttons for these attacks to make sure they never accidentally use the wrong attack again.

Bungie then moved on to all the ability changes to underused subclasses later this month. The studio has promised an update on how ability usage will play out in PvP in the near future.

The Titans will see some of their recent Stasis nerfs reversed – especially his super slip ability – to make the Subclass feel a bit better in PvE combat. The Sunbreaker’s throwing hammer will also last longer and deal more damage to tough enemies. For Strikers, the Super Fist of Havok gets a range buff and it will last longer. Finally, Bungie makes it easier for bosses to break Sentinel bubbles.

The Titans will also see big changes in their class ability, the Barricade. All barricades will now dig deeper into the ground – for better protection – and deal near-lethal damage to enemies crossing them. Rally Barricades will also improve stability and range while reducing thrill, all in addition to its significant increase in reload speed.

Bungie is also removing some of the Stasis nerfs for Hunters, making it easier to damage bosses with his Silence and Squall Super, and increasing projectile speed for the Withering Blade melee attack. The Gunslingers will have a longer window to chain knife kills and the Six-Shooter variant of Golden Gun will have a longer range. Arcstaff Hunter will be getting major damage and duration buffs later this month, and Nightstalkers using the melee variant will be easier to kill.

Warlocks get another nerf for their Stasis class, which makes it harder for them to freeze and kill Guardians in their Super. Bungie changes part of the identity of the high mobility Dawnblade variant, decreasing the lethality of the Super while adding a bit more movement under the effects of Heat Rises. Bosses will have an easier time killing the Well of Radiance Super, and players diving into Dawnblade also get a few upgrades.

Chaos Reach Warlocks will have an easier time landing their Super in PvE, but the capacity will be significantly smaller in the Crucible. Arc Soul Stormcallers will also see a buff to their turret friend. Voidwalker’s Nova Warp will see a massive 73% damage increase in PvE and should be much easier to use.

Finally, Bungie revealed that Guardians will have an easier time unlocking Stasis abilities starting in Season 15. The studio will be removing some of the obstacles for players who have just had their first glimpse of the new item.

For a full list of changes, including numeric values ​​for most of these abilities, check out the Bungie blog or wait for the official patch notes later this month. All of these changes are expected to be implemented alongside Season 15 on August 24.

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