Developer Update Maps for Apex Legends, Tease Season 2 Content



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The details of Season 2 will come from EA Play in June.

By Colin Stevens

Respawn Entertainment announced plans to update Apex Legends to update what was coming up in season 2.

Revealed in an EA post on the blog of executive producer Drew McCoy, Respawn is "100% committed to the long-term growth of Apex Legends" and has so far been forced "to react and to direct resources to play with lots of unexpected things. " He also noted that the continued development of Apex Legends does not affect the Star Wars Jedi: Fallen Order, and that Respawn "is developing plans for future Titanfall games" to fully support Apex Legends.

The team's plan is to give priority to resolving server performance issues that may occur at the beginning of games, resolving certain audio issues, managing cheats, and resolving registration issues. hits.

Regarding the new content, McCoy said the season launches will begin with a new battle pass, a new legend, "something new for the meta", and more. Instead of consistent weekly updates, Respawn will focus on "significant and significant changes to the game with a lasting impact" that correspond to a seasonal release pace rather than surprises. The team will, however, tackle achievements, balance changes, bug fixes and more during each season.

The first details of season 2 will be provided by EA Play in June before E3. McCoy says that fans can expect a battle with "more meaningful content" with the introduction of a new legend, the beginning of a new weapon, and he teased the changes to the Kings Canyon map.

While the team is aware that fans want new content, Respawn has taken steps to preserve the culture of his studio and his workplace. "The studio culture that we have worked hard to cultivate and the health of our team is very important," writes McCoy. "We take these things into account when we discuss our content roadmap, the production schedule and the frequency with which we work – we can update the game." Our long-term goal is to ensure that Apex Legends always feels alive and thriving, focusing on the quality of the content rather than on the novelty or speed of publication.At the same time, we want to maintain our culture as a team. development and avoid crises that can quickly lead to exhaustion or aggravation. "

McCoy closed the article by stating that the Apex Legends development team is completely separate from the Star Wars Jedi team: Fallen Order and that, to fully support Apex Legends, Respawn "Develop plans for future Titanfall games No resources Apex Legends team members are moving on to other titles in development here at the studio, and we're not shooting from Team resources working on Star Wars Jedi: Fallen Order. "

This statement suggests that plans may have been staggered for Titanfall's "premium" experience that is expected to occur later in 2019. This wording leaves much to interpretation, although it seems that fans should not hold their breath for the next Titanfall to fall later this year.

EA revealed in March not to hold a press conference on E3 2019, but instead focus on the fan-centric EA game held from June 7th to 9th. For more information on Apex Legends, check out our complete guide.

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Colin Stevens is a news writer for IGN. Follow on Twitter.

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