Differences between the director’s cut and the original game



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Ghost of Tsushima Director’s Cut will be out next month, and the version features a ton of improvements not present in the original game.

Sucker Punch exceeded expectations last year when it launched Ghost of Tsushima exclusively for PS4. The game was huge and featured arguably the best graphics on the console, serving as a kind of swan song for the generation before Sony focused on the next generation on the PS5. Fans have been interested in a sequel ever since, and after recent leaks for new Ghost of Tsushima the content started to circulate online, the excitement started to mount.

A few days ago, PlayStation and Sucker Punch confirmed a new expansion of the original title in Ghost of Tsushima: Director’s Cup, which features a host of new modes and upgrades. The original game was already jam-packed with content as it is, so players who have already purchased this version may be stumped as to what this new update can really bring to the table. The many additions include both quality of life improvements and new game modes to create a more robust package than ever before available to PS4 and PS5 owners.

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Ghost of Tsushima Director’s Cut – Iki Island

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The first and most notable is the addition of a whole new chapter to Jin’s journey that was completely absent from the original version. Now available to players shortly after entering the game’s second act, the Iki Island expansion will chronicle Jin as he travels to Tsushima’s neighboring island, Ikishima, to continue rumors of a Mongolian presence. Once there, Jin faces new challenges and must relive some traumatic events from his past to move forward.

Most of the story details are largely kept under wraps by Sucker Punch, but the notion of more to uncover in the dazzling recreation of Tsushima is a compelling offer. The game had a ton of nooks and crannies to loot and explore as is, which could keep players busy. Now that a brand new slot is added to the mix, that should increase overall playtime even more. This expansion has also been confirmed to introduce new characters, new sets of armor, and new techniques for Jin to master. For fans who couldn’t get enough of the original or first-time players diving in, this aims to be the most complete version of the game to check out.

Ghost of Tsushima Director’s Cut – Patch Changes

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While Ghost of Tsushima will have exclusive PS5 features in the next Director’s Cup, this does not mean that PS4 owners are also excluded from further enhancements. At the same time as the launch of Ghost of Tsushima Director’s Cup, there will be a substantial patch for players to download that will include an assortment of fixes and updates not available in the base version. One of the key aspects of the update is the ability for players to have more freedom with button mapping, with a set of new controller layouts. Following in the footsteps of accessibility options in The Last of Us 2, this widens the scope for players to play through the adventure however they want.

Additionally, Sucker Punch chose to include the possibility of an optional lockout feature, giving players more freedom in how they approach fights. If that is not enough, the Ghost of Tsushima: Legends Multiplayer will be included in this edition from the start, allowing players to dive straight into multiplayer. For added fun, Sucker Punch also included the ability to hide Jin’s arrow quiver during play, largely because one player kept asking them on Twitter to add the feature.

Ghost of Tsushima Director’s Cut – PS5 Exclusive Features

As mentioned above, Ghost of Tsushima Director’s Cup on PS5 will have its own set of exclusive features not available on PS4. Many of these new additions mainly focus on the capabilities of the DualSense controller and its unique features. Players who have already experienced the fascinating new enhancements the controller can bring to gameplay in titles like Ratchet and Clank: Rift Apart should have a good idea of ​​what to expect.

The haptic feedback will help make a horse’s gallop or sword stroke much more impactful in terms of response. The DualSense’s adaptive triggers will be especially useful in further simulating the pull-and-pull feel of what it’s like to shoot a bow and arrow. Beyond that, there are the obvious technical improvements found in the PS5 such as 3D audio and fast load times, allowing gamers to jump into the action faster than ever before.

The funniest inclusion in the PS5 version is Sucker Punch’s implementation of a lip-syncing cinematic animation specifically for Japanese vocal settings. For fans of old samurai and Japanese movies, this little inclusion will make the game all the more immersive overall. Sucker Punch clearly has a strong passion for this style and culture and has gone to great lengths to improve an already exceptional game.

Ghost of Tsushima Director’s Cup launches August 20 for PlayStation 4 and PlayStation 5.

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