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Fortnite The creator Epic Games announced today that it has acquired the independent game development studio Psyonix, which has created the very popular football game Rocket League.
As a result of this agreement, Psyonix announced that it has access to more resources to support Rocket LeagueThe competitive electronic sports league and, by the end of 2019, the game will be showcased in the Epic store. After that, Rocket League will no longer be available at Valve's competing Steam Store. The terms of the transaction, including the amount of money paid by Epic to acquire Psyonix, have not been made public.
"The PC version of Rocket League will come to the Epic Games store at the end of 2019. In the meantime, it will continue to be available for purchase on Steam; thereafter, it will continue to be supported on Steam for all existing buyers, "reads in a press release sent to the media at the time of the announcement of the transaction.
"We have been working closely with Epic since the beginning of Unreal Tournament, and we have survived the changing tides as partners, so the combination of forces makes sense," said Dave Hagewood, founder and studio director of Psyonix, in a statement. . "The potential of what we can learn from each other and accomplish together makes us really excited for the future."
Epic and Psyonix have a long-standing relationship, dating back to the founding of Psyonix in 2001 in Raleigh, North Carolina, 12 km from the headquarters of Epic in nearby Cary. Over the years, Epic has collaborated with Psyonix to enhance its Unreal Engine game development toolset. According to Epic, the studio has been instrumental in creating Unreal-based games, such as 2004 Unreal Tournament, Armament of war, and Mass effect 3.
"Psyonix has always been part of the Epic family, and we are happy to make it official," said Epic CEO Tim Sweeney in a statement. "We have a lot of respect for how Psyonix has built an excellent team and an amazing community around Rocket League. Epic said it plans to finalize the transaction in late May or early June, pending regulatory approval.
Psyonix moved to San Diego in 2009 and now employs more than 130 people. In 2015, the studio released Rocket League, an evolution towards his game of 2008 Combat car powered by supersonic acrobatic rockets, to universal acclaim. The game now has over 56 million registered players and has sold millions of copies. It has also become a popular electronic sport, with its series of Rocket League championships funded through the purchase of cosmetics in the game and possibly through contracts with NBC Sports Group and Turner Sports to broadcast live games to television and on streaming platforms.
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