Epic Games buys the studio behind Rocket League – TechCrunch



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Epic Games is acquiring the studio behind one of the most popular multi-platform games, Rocket League.

The studio behind Fortnite buys Psyonix for an undisclosed amount and bringing its 132 employees on board. There does not seem to be much change at the San Diego gaming studio; Epic says the company will continue to support the game on all platforms.

The real competitive advantage seems to rest on Rocket League, which arrives on the Epic Games store late 2019 and stops new downloads on the Valve's Steam store at this time, although Epic points out that users who have already downloaded the title on Steam will continue to do so. have support.

The whimsical title was an unlikely resounding success. Rocket League has more than 57 million players, says the studio.

Owning two of Epic's biggest cross-platform game titles is obviously a major asset to the company and a sign that it is determined to ensure that the studio's success continues well after the decrease in Fortnite downloads. This is one of their most important acquisitions to date and brings an exclusive cash cow to their gaming store, which continues to aggressively pursue exclusives as it tries to defeat Valve, one of the most important game engines.

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