Epic Games announced today a new grant initiative that will bring in $ 100 million to video game developers, artists, students, educators and other developers developing tools for other creators using its own set of tools. Unreal Engine Tools 4. The company calls this initiative the MegaGrant program. It relies on a similar, although much smaller, Unreal developer grant program, launched in 2015, before the success of the Mega-Hit Battle Royale game. Fortnite.
"It's our way of sharing Fortnite"An incredible success," Epic Games General Manager Tim Sweeney told a crowd of journalists and industry professionals at State of Unreal's presentation at the Game Developers Conference in San Francisco. The amount of the grant will range from $ 5,000 to $ 500,000, and this is not limited to game developers. Epic says you can work on media or entertainment of any type, and you can even focus on creating open source tools for the 3D graphics community.
According to the company, "all grant recipients will continue to own their intellectual property and will be free to publish as they please," which means that Epic does not take any part in the projects that it funds. "Submissions will be evaluated and grants awarded, on an ongoing basis, to the extent of available funds, with no specific deadline for submissions," reads in the announcement.
Although Epic does not specify any limit here beyond a general effort to fund creators, it outlines some key areas for which it encourages people to apply. These include[Unreal Engine 4] development teams of all sizes "trying to build a project or move from one project to the EU4; teams working on film and television wishing to use UE4; business teams using UE4 in areas other than games such as architecture, product design and automotive; students and teachers using UE4 for teaching and research purposes; and open-source developers building tools that can be useful to the wider EU community.
Although $ 100 million is a substantial amount, it looks like other cash allowances that the developer has made since Fortnite, which brings in hundreds of millions of dollars a month, has become one of the most popular games on the planet. Epic has pledged $ 100 million for the first year of Fortnite Online sports tournaments, which are underway and should end with $ 30 million Fortnite World Cup in July. In addition, since the launch of the Epic Store, the company is using its abundant resources to attract developers to its PC gaming store with exclusive contracts, hoping to better compete with Valve & # 39; Steam and divide its sales figure to 88/12% standard, instead of an outlier.