Fallout 76 players will soon be able to drink even more of their problems



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There are many bottles of beer, whiskey and other poisoning instruments already scattered in the rolling hills of Fallout 76West Virginia, but on March 12, players will begin to create their own.

Today's article in Inside the Vault highlights how the whole thing works. The update, initially teased last week, features Biv, a bartender robot on the sidelines of Vault-Tec University's Scorch-infested campus. You can then discuss it and have access to a new quest called Wasted on Nukashine. By completing it, players will have access to the project of building a brewing station on their campsite and will never be silent about their favorite type of bitters.

This brewing station can be used to produce a range of alcoholic beverages, including the following beers, spirits and mixed drinks, each producing different effects depending on the length of aging:

Hoppy Hunter

  • Fresh effects: Increased range stability and damage to animals, but reduced VATS accuracy.

Tequila Sunrise Sun Blood

  • Effect: Your successful melee attacks have a chance to inflict a disease on you, but may also fill your hunger indicator.

Firecracker whiskey

  • Cool effect: Your melee attacks will result in a self-immolation that will cause damage to you and your attackers
  • Vintage effect: In addition to its cool effects, Firecracker Whiskey will fire enemies with your ballistic and melee attacks.

You will need recipes to create these drinks and other drinks, which can be obtained by completing the daily quests distributed by Biv. Why bother trying to rebuild the company while you can just cook an authentic Appalachian hooch? If I were forced to live in Fallout 76I would also spend most of my time doing blitz.

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