FaZe Cloak thinks that Epic Games needs a priority check



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The development studio behind Fortnite Battle Royale has not received a lot of positive feedback from players due to different changes in the game, and Dennis 'Cloak' Lepore of FaZe Clan Clan is the latest to do the same.

Most of the decisions were made just before the start of Fortnite Online Opens, the online qualifier for the Fortnite World Cup, July 26-28 in New York.

Epic Games has decided to limit the use of native resolution to competitive players about a week before qualifying starts on April 13th.

Workaround for competitive game resolution

Players were able to find an exploit in Fortnite's game files, which would allow them to change their resolution.

FaZe Cloak applied the feat and managed to make Fortnite work at 1920p.

"It looks awesome, and we are in 1920!", Exclaimed Cloak on April 19.

Unfortunately, the exploit was corrected in less than 30 minutes, which drove Cloak into a stalemate on its flow:

FaZe's Fortnite Pro leaned near the microphone and said, "The problem was solved in 30 minutes. How is it? [resolution exploit] resolved in 30 minutes and other bugs in the game take months ?! "

The slow response of Epic

In recent months, Epic Games has apparently added more elements to the game before the bugs can be fixed.

Some players are still affected by the trap glitch as well as problems related to the delay in the game.

Most of the time, players ask for a field of view slider, which is essential for players when building battles.

Since competitive play is now restricted to native players, competitive Fortnite players are forced to learn the new resolution.

It seems that Epic does not intend to go back on previous changes, which means that players must remain patient.

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