When I think of Final Fantasy VII Remake, I think about her announcement at the E3 2015. I remember watching her at my desk, quickly becoming hysterical when it became apparent that the band -announce on the screen was meant for a remake of Final Fantasy VII. It was a great day.
It was not just me who was excited, many others were losing it. Four years later,and Final Fantasy VII Remake should once again be present.
Square Enix does not have explicitly confirmed the game will be at the convention. But the company has just released a new trailer for Final Fantasy VII Remake, which ends with a brief teaser: "More to come in June". The E3 will take place from June 12 to 14 in Los Angeles, California.
So, the always elusive Remake seems ready to appear at the convention. But if you have never played the original or you were not there when it was released in 1997, you may be wondering …
What's wrong with Final Fantasy VII?
Final Fantasy is the most famous RPG franchise ever, and Final Fantasy VII is the most famous Final Fantasy game. It is sold 11 million units, according to the creator Square Enix, making it the franchise's best-selling game. For reference, the highly successful Final Fantasy XV 2016 is close to $ 7 million.
The game was also a resounding success among critics, with a 9.2 rating on Metacritic. GameSpot, our partner site, gave it a score of 9.5 when it was published.
It may seem crazy now, but Final Fantasy VII was a technology master class in 1997. Cinematic cinematics were modeled as full-motion video, and 3D block models moved into predefined environments that stunned minds. l & # 39; era.
Then there is the story. Final Fantasy VII follows Cloud Strife, a member of the dreaded SOLDIER group. He is joined by a motley crew of memorable characters, including Tifa, Vincent and Barrett, and prepares to meet Sephiroth, who has since become one of the most iconic villains of the video game.
If you combine an illustrious group of heroes and villains with a vast world and a deep combat system, it becomes easy to understand why Final Fantasy VII has such a lasting legacy.
One last intrigue note: If you have not played the original, do not read about his story. You will have one of the most famous moments of the game spoiled.
Why do people want a remake?
People are thirsty for a remake of Final Fantasy VII thanks to the efforts of Square Enix. The company partnered with Sony in 2005 to give the fans an impressive desire. At E3, when Sony unveiled its PlayStation 3 for the first time, this "technical demo" was featured:
These bastards showed us what the intro of Final Fantasy on PlayStation 3 would look like, while they had no intention of getting out of it. Imagine George Lucas shooting a trailer for a remake of Star Wars: A New Hope, with cinematics and cutscenes of the 2019 level, but saying that it was only a matter of time. a demo and that no real release was planned. That's what Final Fantasy fans feel for 10 years. Teased and unloved – until the E3 2015, at least.
What should I play before remake?
If you have not played Final Fantasy VII yet, it is best to wait until Remake arrives. We do not know when it will happen exactly, but hey, you've managed to go so far, is not it?
Although, there are many other spin-offs from Final Fantasy VII. These include Crisis Core: Final Fantasy VII, Dirge of Cerberus: Final Fantasy VII, as well as a movie, Final Fantasy VII: The Children of Advent.
You can almost all jump. Dirge of Cerberus is a poorly received game after the original, and it follows Vincent, one of the two secret characters of Final Fantasy VII. Advent Children is cool when it comes to video game movies, but it is also after the original game, so it will not make much sense.
That said, Crisis Core: Final Fantasy VII was a fantastic game. This is a sequel, after Zack Fair, who was the Cloud Mentor in SOLDIER. Playing this will not spoil much the story of Final Fantasy VII, so it's definitely worth it to be played. The wrong side? It is only available on PSP, so you will need one of those trailing.
What do we know about Final Fantasy VII Remake?
Not heaps. And what we know only raises other questions.
First of all, we know that the remake will be radically different from the original. This is immediately apparent in combat: while Final Fantasy VII was completely turn-based, Final Fantasy VII Remake is a real-time action game. You will not have to go through the menu systems to swing your sword, you will swing it. To complicate things further, in an interview with Gematsu's Famitsu magazine, director Tetsuya Nomura said the game would not be quite as real as Kingdom Hearts.
So we do not know how this combat system will work in real time, but not completely. Square Enix released a new trailer in May, at Sony's State of Play event, showcasing Remake's gameplay for the first time in years. You can see an excerpt from the fight below:
The trailer features the game's first segment of the game, namely Cloud and Barrett's mission to destroy a MAKO reactor from Shinra Corp. The fight looks like it was in the revelation trailer from years ago, but the menus have been updated and the design of the characters has been changed. (Cloud seems to be going to the gym, apparently.) It also gave us our first look at Aerith and Sephiroth.
Another important structural change from the original, Final Fantasy VII Remake, is to be released in installments, each of which will be the size of Final Fantasy XIII, according to producer Yoshinori Kitase. Kitase, in the same interview, said the game created by the company is simply too big to be played at one time.
Looks like the team recreates the hell out of this game, as Nomura and Kitase, in the few interviews they have done, refer to his immense scale. Another clear theme: the duo is not interested in a direct remake. The changes they bring do not only concern the fight or the immensity of the world, but also the story.
"I do not want the remake to end with something nostalgic, I want to excite fans of the original version," Kitase told Dengaki, again translated by Gematsu. "We will make adjustments to the story with this thought in mind."
Nomura added to that, enigmatically: "I hope that [fans of the original] can be surprised once again. "
Anyone who is interested in role plays Square Enix knows that the company does not really rush the games. Slow and steady is certainly the modus operandi of Square Enix; Remember the 10 years of Final Fantasy XV development and the 13-year gap between Kingdom Hearts II and III.
It is not surprising that we have seen so little Final Fantasy VII Remake, even though it was announced four years ago. But there is reason to hope for an exit sooner than later. When a new trailer of the game was shown in May, Nomura, via the Final Fantasy account, tweeted: "Most plans are already in place before launch, so please wait a little longer until we can disclose more information next month."
This launch refers either to the actual release of the game, or to many revelations about its mechanisms and a release date. We will almost certainly know it at E3.
As mentioned, the game will be published in several times. If there is going to be a gap between each payment and, if so, how long will this gap be unknown.
In theory, Sony would not want Square Enix to take too much time. The remake is under development for the PlayStation 4. According to rumors, the PlayStation 5 would be announced and marketed in 2020. You can imagine that Sony would like the game out of the game, because the sale of the latter is still a top priority . Once again, Square Enix is dancing to the beat of its own release cycle drum.
It's the remake season
Final Fantasy VII Remake is the most famous remake of the games, even though it's not out yet, but it's not the only one. In the PlayStation 3 / Xbox 360 generation, HD remasters were all the rage. God of War, Kingdom Hearts and Okami, all the popular games of the PlayStation 2, were among those who benefited from an HD editing. But since then, many developers have opted for complete remakes and have blocked the landing.
The two examples that come to mind are Shadows of the Colossus and Resident Evil 2. The first, published last year, was unanimously praised as it came out. He scored 9/10 on GameSpot for his astounding technical reconstruction of such an imaginative and artistic world. Meanwhile, Leon Kennedy's remake of Capcom and Racoon City's escape from Claire Redfield have delighted fans, and the game has sold more than 4 million copies since its launch in February.
Both games proved that remakes could be as magical as the fans wanted. It's a good omen to enter the Final Fantasy VII remake.