Fortnite audio corrections confirmed for V9.10 update



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Epic has published an article on all the audio fixes that will be published in the Fortnite v9.10 update.

Fortnite is updated weekly and in these updates, bug fixes of the Epic version as well as the introduction of new content. The next update, v9.10, will be released tomorrow, although the time is at the time we are writing these lines, the time has not yet been announced. The game's MOTD has been updated to showcase the Fortnite x Michael Jordan collaboration, which you can see here. Epic has announced the audio fixes and upcoming updates in version 9.1 and what is planned for future updates.

Fortnite Season 9 Battle Pass Skins
Fortnite Season 9 Battle Pass Skins

Audio Fixes for Fortnite V9.10 Update

  • Change audio loss issues resolved for v9.10 update. This problem had to be fixed in the v9.00 update, but the team encountered unexpected technical problems.

  • Fixed location of the nearby enemy's pick impact impact sound, so that it plays from the point of impact and not from the player in the process of digging.

  • Removal of construction noise when using your weapon.

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    Lowered the minimum speed required to trigger a landing sound; This helps prevent players from silently skipping ramps.

  • Added a new jump sound for stronger enemies than yours.

  • Increased attenuation of jump sounds to match the enemy's steps.

  • Reduction of the time needed for the audio loop in the air enemy so that the user can become aware of the fact that an enemy falls on you from above.

LTM Fortnite Siphon
LTM Fortnite Siphon
  • Increased volume of footsteps and clogged landing sounds.

  • A narrower spatialization of the short-range picking sounds of other players.

  • Adding a brighter sound when an enemy confirms a modification on a building part within a radius of ~ 2 tiles from your position.

  • Glider audio suppression for players traveling through a Slipstream.

  • Addition of a new "Headshot + Shield Break" sound, for the moment when both events occur at the same time. If a shield break is "CHINGSHH" and a head shot "PA-CHING", then the new sound is "PA-CHINGSHH".

Open Audio Issues for V9.10 Fortnite Update

Sound plans for Fortnite in season 10

  • Correct footsteps on the edge of the structures and give the audio as if you were walking on the floor.

  • Better hear the approach of enemy players outside the structures built by the players.

  • Improvements to sound problems falling outside the player's FOV (Field of View).

  • Improvement of sliding sounds of nearby players compared to distant players, to clarify the distance of enemies in hovering

Fortnite Flambee of the 50s LTM
Fortnite Flambee of the 50s LTM
  • Longer sounds play correctly during rehearsals.

  • Improved differentiation of teammate's sound relative to enemy sound.

  • The internal tests of the binaural / HRTF solution will be of great help for helmet readers, as well as for other improvements in spatialization.

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