Cyberpunk Quest Designer 2077 Talks About the Political Dimension of the Game



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In an interview with the official magazine Xbox, Patrick Mills who is a designer for CD Projekt, discussed the political dimension of Cyberpunk 2077 : " It's a game about people above who have power, and people downstairs who have nothing. Power can come from money, technology, relationships or violence. The context of the Cyberpunk 2020 original and the series The Witcher are authors' criticisms of their worlds, and we do not escape it in our games. On the contrary, I think it's even one of the things that differentiates us . "

Having also worked on The Witcher 3 Mills really knows what he's talking about, and his commentary allows to have an interesting overview of the future Projekt Red CD game. It is important to remember that beyond its characteristic visual style, the cyberpunk genre puts forward great social disparities between, roughly, the powerful and the poor. The same goes for the very popular steampunk genre which also has a very important social aspect with the middle clbad's desire to leave their dirty work to aspire to something else. The series BioShock gives a good account in this state of affairs, especially in the third opus with the Vox Populi.

But that's not all! Mills also reversed the controversial decision to make Cyberpunk 2077 a first-person game . He explains the philosophy behind this choice: " Go play a third-person game like The Witcher 3, then look up. Well up. You will see that immersion is not the same. You will not have the impression that you look up, but rather that you are moving a camera ". Indeed, it is a major difference between FPS and TPS; and if we regret that CD Projekt did not necessarily leave the choice to the players, we trust the Polish studio to lay a wonderful masterpiece .

For the moment, Cyberpunk 2077 does not have release dates yet.

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