the mods are not on the program on Switch, Bethesda is explained



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 Skyrim: mods are not on the program on Switch, Bethesda explains

With the arrival of Fallout 4, Bethesda Softworks had the good idea to integrate the modding officially in some of its games. A great way to bring real added value for consoles: unfortunately, Nintendo is still on the margins of this system yet relevant, the fault in Bethesda who admits to not focus on the case despite a true will. Todd Howard, a well-known head of the American studio, spoke on this subject at the Gamelab conference a few days ago at the microphone of Eurogamer

Skyrim on Switch has a huge community that we did not not supported as we would have liked. She asks for the Creation Club […] we are not on it. Our people are working on other things. Our Switch division did Fallout Shelter … and it was developed very well. I'm surprised how well it was done.

When the reporter asks him concretely if the mods will arrive on Nintendo's flagship console, the famous director and producer has clarified things:

We are not working on it. We would really like to see them coming but it's not something we're currently in.


That's clear: there's a very, very low chance of seeing this famous feature on the hybrid machine. Remember that currently, Bethesda is actively working on the next Fallout 76 and, to return to the subject of The Elder Scrolls, on a sixth installment already eagerly awaited.


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