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We all see a future where the games will have a consistent follow-up and in which new experiences will be added. But we will have a technology that will break the current limits of memory through the coming generation. We could – in the same world – have several historical periods. For example, in Assbadin's Creed, one could use the Animus to travel from one to another or to have different parts of the world linked by travel systems, so that a game like Far Cry or Watch Dogs can take place in different countries and in the same game, transparently.
And that's what we expect, among others, the next generation of consoles. Thus, games like GTA could no longer be content with a single city but with several megacities, or even several US states faithfully reproduced as long as the development budgets are consistent. A video game vision of the future that gives slightly dizzy.
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