Frontier Mod for ‘Fallout: New Vegas’ is finally available



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(Image: Frontière Team)

After seven years of development, the Frontier mod for Fallout: New Vegas is complete, reports PCGamesN.

While most mods look to add chunks of new territory, new weapons, or new armor, The Frontier has evolved into what is essentially a brand new Fallout title. It attempts to fit into the Fallout canon and takes place around the same time as the Fallout: New Vegas DLC. However, the territory the courier visits is far from the sands of the Mojave. This mod allows players to travel through the snow covered snow of Portland, Oregon. The dev team deliberately chose this location to contrast the environments seen in Fallout to date, so even seasoned New Vegas veterans should find a new experience.

Interaction between factions is a big part of Fallout: New Vegas, and The Frontier continues that tradition. The Legion and the NCR go head to head, just like they did in the base game. However, a new group, the Crusaders, also came into play. The Crusaders are a violent branch of the Brotherhood of Steel, seeking revenge on those who have wronged their leader.

Each of these factions can be joined and has a full campaign to play. Mod creators estimate that the three main stories will take over 60 hours.

Of course, The Frontier brings a ton of new weapons, armor, and items. But the killer feature for this mod is that it has a complex driving system. That’s right, instead of letting all those cars, trucks, and other vehicles continue to sit and rust, players can get behind the wheel. This even includes the Vertibirds.

Fallout: The Frontier is now available on NexusMods and requires Fallout: New Vegas and its four DLC packs to play. It is recommended that players start a new save file in the base game and play until they reach level 11. After that an NCR representative will appear; then off to Portland.

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