Facebook: $ 5 Million in Content Sales for Oculus Quest in 2 Weeks



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Facebook is probably not going to tell us how many Oculus Quest stand-alone headsets have been sold soon, if ever. But he recently offered a curious measure to measure the impact of the kit.

Speaking at the recent code conference (reported by TechCrunch), Adobe's AR / VR vice president, Andrew Bosworth, reportedly said Quest had realized $ 5 million worth of content sales over the course of two years. first weeks of launch. We contacted Facebook to find out if this represented a turnover or a total profit of $ 5 million, but the company did not respond.

The other question, of course, is how this amount is distributed among the developers. To our knowledge, Beat Saber is the most highly rated Quest application right now, with more than 1,500 comments. This suggests (but does not confirm in any way) that it could be Quest's top-selling app at the moment. Other developers, such as the Superhot and Fast Travel games, have also publicly declared that their games have been most successful on Quest.

Facebook relies on Quest to make VR a reality. As a stand-alone headset, it does not require a connection to a PC or smartphone; everything you need is already built into the device. Unlike other all-in-one software from Facebook, Oculus Go, the kit also offers full position tracking without the need for external sensors.

It will be interesting to see if this momentum continues for developers. A handful of new Quest games have been released since launch and other projects are underway. That said, Oculus' strict approach to curation on the platform limits the number of people who can and can not take advantage of the helmet's success.

This story originally appeared on Uploadvr.com. Copyright 2019

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