Fortnite has never had an impact on the gaming industry



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At the 2019 Global Consume Technology & Services conference, Zelnick Strauss also answered a few questions, including about Fortnite's impact on the industry. However, according to the CEO of Take-Two, Fortnite is an incredible success and is popular, but it had no effect on the business in general.

"They ask me from time to time how Fortnite affects the area. My answer is that it never had any effect. We did not influence ourselves a bit. We have had successful products since its release because Fortnite is different from our products and our products are different from Fortnite. I do not think for a moment that an economic model can replace other elements available in another. " – says Zelnick, then added – "I think some companies have challenged Fortnitera not to lose their products. However, we think that if a game is good, it works well and if it is not, it does not succeed well … "

If we take it, we can understand the attitude and ideas of Zelnick, but it is undeniable that, in a broader sense, the success of Fortic is due to the existence of the Epic Games store. He also had to talk to the businessman about it.

"Although I do not accept it, but I think actions will fall, which, of course, has an impact on revenue. I think it'll happen soon. To put you in context: you start a service that does not have Grand Theft Auto, the biggest title in the industry, Red Dead Redemption, but also one of the biggest titles, the NBA 2K, the biggest game of US sports, WWE, Civilization, Borderlands, BioShock. and I could go on … good, good, good luck "

According to them, the question is only who will sell, which store will be able to do business with …

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