Wolfenstein: Youngblood – Nvidia's technologies will put a lot on the game – News



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In addition to real-time ray casting, Adaptive Shader will also be part of the Bethesda game.

We are getting more and more things from the next part of the Wolfenstein series, which is actually a spin-off. We've already read about gameplay changes, and new issues are emerging.

Nvidia announced that Wolfenstein: Youngblood also supports real-time ray tracing and adaptive shading Nvidia. While the former may revolutionize the visual world, the latter will benefit from the game's performance. However, it is not yet known what additional effects will be added to the game, nor will they be available at the time of the game's release. They will only arrive later.

You wait for the appearance of Wolfenstein: Youngblood?

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