God of War Ragnarok will be an unbroken shot like GOW 2018; Developer responds to criticism of character’s race



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While Cory Barlog won’t be directing God of War Ragnarok, it looks like Sony Santa Monica will continue one of the cinematic and narrative styles of God of War 2018, in that the entire game will be a rolling shot of the movie. start to finish.

This was confirmed by God of War Ragnarok narrative director Matt Sophos on Twitter when a fan asked him if this would be a shot again, or if there would be camera cuts and transitions. from one character to another, or more traditional cutscenes as in the past. God of war games.

This is really good news, because while some people might not think too much about it, God of War 2018 being playable from start to finish gave it a more immersive touch, as we saw Kratos’ journey. all along.

In another conversation on Twitter, Sophos also criticized the way Sony Santa Monica adds a black character to the game, who we’ll find out later is called Angrboda and is played by Laya De Leon Hayes. We’ve included the tweets and a screenshot for the context:

Given that we have giant talking snakes in the game and how Atreus is sort of Loki, asking yourself how and why a non-white person is in the game is a bit odd. It’s pretty obvious that Sony Santa Monica has its own history with Kratos and the Norse Gods, and that’s part of the franchise’s appeal – because it can just go to town on whatever they want to change in terms of storylines.

If you want to see Thor and some of the other new characters in the game, check them out here.

For those who haven’t seen our first look at God of War Ragnarok gameplay, check it out! You will not regret it.

Thank you, Okami!



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