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When he launched for the first time in 2001 the original Halo: Combat Evolved set a new standard for first person shooter games, especially on console games. The strength of his game ideas such as energy protects from health, strategically limited sci-fi weapons and a deeply intelligent enemy, A.I. alone, makes the original Xbox to be possessed. So what Halo 2 Multiplayer has helped make online video games a real event.
But if Halo is still a major franchise these days, not everything can innovate. Sometimes you have to follow the pack instead of directing it. That's why we are not too surprised to hear that the mysterious future Halo: Infinite will probably opt for the less than stellar trend of being a game as a service.
"We need to be able to change the content quickly," said 343 officials Halo transmedia Kiki Wolfkill at Fortune. "We can not afford to wait three years every time we drop a new product and it's a black box, because the games kids play change every week."
It may seem an exaggeration to extrapolate the entire business model of a game from a quote, but what does it allude to? At the present time, video game publishers see live, live "game-as-a-service" games, the solution that allows players to not give up after a few hours or days. It allows developers to create new content seasons for an existing platform in order to attract players instead of creating a brand new game from scratch.
More the little we've seen from Halo: Infinite could quite fit this model. The first trailer turned in circles in this beautiful, seemingly open world, propelled by the new Slipspace engine. Such a world would be ideal to regularly host new content. Even the subtitle "Infinite" could be a tease for that.
However, given the two Halo's Bungie roots and the fact that this game apparently does not contain any loot boxes, we suspect Halo: Infinite will look more like his AAA counterparts destiny or The division as opposed to a free royal battle like Fortnite. Hope this ends better than Anthem although.
Again, that's a lot of speculation. If and when Halo: Infinite will be fully unveiled at this year's E3 (possibly for a new Xbox as well as for PC and Xbox One), this is perhaps more of the simple adventures we've experienced from Master Chief. These adventures already have a new life on PC now that Halo: The Master Chief Collection comes to the steam. But then why not just call this game Halo 6? For more on Halo here is the last one on the next Halo live-action show.
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