Here’s how to get AMD FSR to work in any game using the lossless scaling tool



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AMD FSR, FidelityFX Super Resolution, can now be added to virtually any game using the latest lossless scaling tool. Developed by Hybred (a former game developer for Ubisoft), the new tool is reported to offer better image scaling and not suffer from stuttering and typing delays in games.

The lossless scaling tool on Steam will allow you to implement AMD FSR in virtually any game without any stuttering issues

The advantages of being Open Source for AMD FSR (FidelityFX Super Resolution) are already visible. The technology has been incorporated into several games at a much faster rate than DLSS, and developers are working around the clock to implement it in other titles using specially designed tools.

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While the technology can be implemented in a day or two in any AAA game, there are some older games that the developers no longer support. For these titles, programmers have built specially designed tools that can inject the AMD FSR scaler for almost similar performance and image quality. The most commonly used tool is Magpie, which injects the spatial upsampling technique into almost any game title you can think of, but users have reported issues like stuttering and input delays when using it. .

As such, a new tool is on the horizon and it’s called Lossless Scaling Tool, made by developer Hybred. According to him, lossless scaling does not pose Magpie’s problems and could also implement AMD FSR in every game. Here is a description of the lossless scaling tool:

Lossless Scaling is an app on Steam so it requires Steam to be installed and run and it costs money too, unfortunately. But on the plus side, it works more consistently with less stuttering and on more games than Magpie. For example, Call Of Duty has serious input delay issues with the magpie which are eliminated with lossless scaling. Lossless scaling includes a free version, but most of the features are enabled, so there are 3 things you can choose from and it’s entirely up to you.

The developer also has a video demonstration on how to get AMD FSR working in any game using the Lossless tool.

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So, in order for Lossless Scaling to implement AMD FSR in your game, you need to take the following steps:

  1. Run the game in windowed mode
  2. Adjust the game’s resolution so that multiplied by the chosen scale factor, it is equal to or less than your original screen resolution
  3. Start the lossless scaling tool
  4. Select AMD FSR as the scale type
  5. Set your scale factor and sharpness factor
  6. Select a keyboard shortcut to use in the game
  7. Press hot key during game to scale
  8. Press the hotkey again to degrade

Another advantage of this tool is that it does not require additional tools to process Laso and Riva in order to make them playable. The lossless tool also allows you to adjust sharpness and boost performance, which is one of the main reasons AMD FSR performs so well. The tool is currently only available for sale for US $ 2.99 on Steam and for those who want to try it out, here is the link.

My monitor is native 4K and I am using a 6800XT with the following settings:

1.3 scaling (AMD FSR ultra), 0.3 sharpness (0.5 is way too grainy) and always “force resize ON”, unless the game behaves badly.

  • Elder Scrolls Online: It works as expected. I went from 108 FPS to 137 FPS in Grathwood. I noticed some visual loss, but it still looks pretty cool. Personally, I will go with native 4K because I don’t need the extra performance. It might help people with low end cards. Result: Pass.
  • Far from the new dawn: This is where it starts to go wrong. I lost performance using FSR, 117 FPS 4K to 97 FPS. I have retested several times. I didn’t feel any visual difference other than the yellow square around the screen (when it was on) and the loss of performance. The lossless scaling was showing the game using the lower resolution so I don’t know what happened … Result: Fail.
  • Cyberpunk 2077: I am using the GOG version of it. This one was weird too. Since I can’t get an FPS counter on it (other than radeon settings) this showed me 63 FPS in native 4K and locked 144 FPS with AMD FSR enabled. But here’s the thing, it didn’t look that smooth at all. It was a bit like using Vsync on CS: GO, it wasn’t jerky to speak of, just “slow” to move the camera. I know it was ON because, again, the yellow square around the game showed me it was ON. . It was less fluid than the 63 FPS I had. Result: Fail
  • Elite Dangerous Odyssey: This game has native FSR support, for fun I tried it anyway. I was inside a station in FPS mode, as it is incredibly GPU bound. Native 4K = 46 FPS. When I enable FSR from lossless scaling the FPS doesn’t move and there is no square around the game. I go to the app and it displays “Dangerous Elite does not take support resolutions less than 2953×1661, tried 2954×1661 instead “(wut?) I tried full screen mode instead of borderless and it now worked but got negative performance out of it, directly to 42 FPS. I noticed a visual difference too, but nothing crazy.
  • i used the AMD FSR ultra native to the game and I have 63 FPS and the game still looked good, but with more irregularities (as expected, thanks to the game’s crappy AA) Result: Fail.

via you / Dranatus

So far, reviews for the tool have been very positive, but I’ve also featured a quote from a Reddit user who has tried the app and their experience has been quite mixed. Again, if you want, you can definitely try the lossless scaling tool yourself, but there are also free options available in the form of Magpie which has a few issues but works well in the majority. games with AMD FSR.



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