"3 minutes before midnight" wants to "bring back a nostalgic atmosphere" – 3 minutes to midnight



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Although we have seen this work before the end of the Gamelab conference in Barcelona, ​​"3 Minutes to Midnight" is one of the most promising games of the independent game show this year. Marketing Director Pavlina Kacerova and Creative Director Jan Serra introduced and explained the game to Gamereactor.

"It's a clbadic click-to-play game," Kacerova added. "We want to bring back the old atmosphere, just like the feeling that you felt when you played LucasArts' old game, the excitement you felt at the idea of ​​unlocking the puzzle."

"But it looks like a little improved version," she continued. "Better pictures, the story is cool, the puzzles are as crazy as the past … but more reasonable ".

In the very important narrative part, the story begins: "In the late 1940s, in a certain part of New Mexico, you are the protagonist Betty Anderson, one day the dam breaks, you do not you remember nothing after waking up. But some strange and hidden things happen, because "you talk to people in the city, and you find that they do not remember anything," and some of them "may not be people that they claim to be ". With a "secret military base" and a "missing cargo", it is an obvious story.

"3 minutes before midnight" should be released on PC, Nintendo Switch, PS4, Xbox One and other platforms in the first quarter of 2019. The game will support dubbing in and in 16 languages, then decide how many dubbing to add based on the Kickstarter crowdfunding program launched in September. The production of this game has nothing to do with crowdfunding.

Scarecrow Studio loves the adventures of images and currently has 10 members in Barcelona. You can continue watching the video to learn more about the story, its distorted character or many references (over 100 eggs are available for search). You can also zoom in on the image of "3 minutes before midnight" and leave a comment below.

  3 minutes to midnight   3 minutes to midnight

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