Through the battle of cards to reproduce the "World of Warcraft" Hakka plague "Fire Stone Battle: Rastaha big melee" designer speaks of development concept :: Game base gamebase



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The latest "The Hearth Wars" expansion pack "Rastaha Big Melee" will debut on December 5th to bring to "World of Warcraft" a very appealing race "Tezuka" and the god "Roya", listed in the pack The week before, Peter Whalen, the chief designer of Today's Hearth Wars, and the designer of the mission, Giovanni Scarpat, have shared the latest content of the latest extensions in an interview with Transocean.

From the left, Giovanni Scarpat, designer of the battle battle of Hearthstone, and Peter Whalen, initial designer

Linked theme
Q: Why this information?Will Rastaha Melee choose trolls as the main theme of design?
A: It's been a long time since I tried to launch the Trolls theme, but I'm looking for a chance and it suits me throughout the battle of Azeroth. Trolls are an interesting theme, and we want to let the different trolls reach a high level, so happy to return to the World of Warcraft theme.

Q: Compared to the "Explosive Plane", this is an original piece of information that now comes back to the "World of Warcraft" story. Are you trying to make a distinction or are you trying to restore the original background (like Hakka, a captivating soul)?
A: The main story of "Rastaha Big Melee" is completely original for "The Hearth Wars". We imagine the tribal tribes of Azeroth and we arrive at the Gurubashi Arena with various crazy stuff. One is higher. But there are also familiar characters from World of Warcraft players, such as "The soul of the soul" and the drawing of fallen blood. "Fight Druidi" will also be transformed into four types of dinosaurs.

Q: Can you tell me what Roya was in the game in the initial design?

A: Roya is a powerful and powerful animal god in World of Warcraft: Azeroth, in the "Temple of Kings". Each tribe has its own deity, and such a powerful presence is endowed with the legendary map of the hearthstone and has special abilities. . Like the rhinoceros Roya "Akali" and the tiger "Silwala", but in addition to the nine Roya, who represent the profession, there is actually the tenth Roya, but she is too perverse, no Belonging to any tribe, it is the hunter of souls Haka.


The keyword "kill"

Q: This keyword is "kill", where does the inspiration come from? Does this mechanism expect the player to move away from the thought of playing cards in the past? What impact should it have?
A: "kill" starts from "Black Rock Mountain" has an initial concept, a kind of bonus spell, when the damage exceeds the amount of blood on hand, you can inflict additional damage to the player . Later, the "Rune Explosive" was launched with similar rows of cards, but it was not interesting enough to be used as a clearance.

Therefore, in this information, "kill" is not only a spill effect, but if it is combined with weapons, other players, etc., some cards will have the effect of change the routine. Players do not just think about cleaning up the ground to reduce their blood volume, to create a more effective effect through the slaughter, so they can consider leaving a bloody hand to take into account the timing of the card.

Linked mono mode
Q: This "God King Wars" solo mission seems to be returning to the city's RPG mode and the monster hunt. Can you tell me what will be different this time and what new experience will it bring to the players? ?
A: The design of "God Kings Melee" is a match for two. The meaning of the battle between the enemy and the enemy is different from the "land adventure" that focuses on role playing in the past. The king of war is done by the altar. The concept that the opponent has the effect is not permanent, the player can handle these states, the player has more strategies and techniques to use, which makes the experience different from the previous one.

Special card / related role

Q: The Hunter's new "Master Call" card acts more like a "follow up". Why does this card use the keyword "discovery"? Because it is generally found that the player will think that the hand will be given by hand rather than the stack.
A: This can be considered as the evolution of "discovery". The first discovery was to find a neutral professional card, as well as three cards that were not part of the group of licensees. In "Gageson", the Master, Priest and Warlock each chose a card. Go to "Kobold Man and Dungeon", it's finding a legend and getting in hand. You can see that "discovery" at different times has different effects. If you explicitly write the actual action, the number of words will be too high, so let the player understand how the "find" works by animation.

Q: Following the above question, another new Caderui legend, "The Raptor," said that "he can attack again" also means that the player does not understand at first glance if "this person can attack at new "or" hero Can you attack again? "Will the future be explained more precisely in the skill words of the cards?
At the time, it was to make English very pleasant. The details are as follows: "After your hero attack kills a man, your hero can attack again." It will be a bit repetitive. After simplification, it will look nice to the eye. I think the player can see it. Who can attack it?



Q: Why did the dragon eagle Jinna Lei call the Ragnaros? What is the relationship between these two roles?
R: Because Ragnaros is a very attractive character! After all, it has the clbadic lines of "Let the flames burn!", We love it and the players love it! This makes the shocking effect of the game very complete. We designed the "Rastaha Big Melee" extension pack. Many teams are fighting in the arena. The dragon eagle is a method based on the flame. This is also an appropriate choice to summon the lord of the flames. This brings this card back to the game.

Q: Will it be like the inventor of Tochi and Koko, like Janare, who will see the cards removed in standard mode regularly? Is this a trend or just a case?
A: There is no other card to share at the moment, but I think that the old players will be a little excited: I feel that the cards of the past see the sky again, which allows them to playing cards that have been familiar for years, not only after, but also with new players. Share the different exchanges of this card. Toch is also a similar effect, but will there be more in the future that can be revealed today? This is the gaming experience we created for the players.

Q: This new map "Zandalah Altar Guard" and "Dragon Eagle Janare" have a trigger mechanism similar to that of the Angolo mission (if the game is XX, OO), this information is also available. Is there a card of this type? Why would you like to design like this?
A: This is a mechanism that appeals to the development team because it is an overlay mechanism that allows players to slowly establish their own map strategy. If you use this as a way to develop a theme set.

The effect of the guard of the Zandalari altar will be badociated with a card that can hurt you to get a sarcasm addition of + 4 / + 4. For example, with "High Priest Saikar" to convert health . In addition, the effect of the hero of the Raptors "Gangke" is also cumulative. As long as he continues to destroy the player, he can continue to attack, which may cause the player to think about the theme of the map design.

Q: Will the description of the "deer helmet" be changed in response to the appearance of the Druid's legendary map "Fighting Druid Rorty" (which originally used both, will it be it modified for all)? Is there a chance in the future to have three choices, four choices, or even five choices of Drujka?
A: I've actually discussed this point inside: the description of the suede helmet is the best of the original text, and the players are used to it because most of the cards are two. But when you encounter "Rorty", there is an additional surprise: the original concept is that the option will become the player's hand, so do not confuse it, but we will look at the player's comments to adjust them. However, most druids are dominated by two choices, so they will not be deliberately changed.

Q: Currently, cards are open to the public. Did the production team observe which Roya players / professional players think it is more powerful? Or is it weak? Can you talk about the reaction of the current player?
A: After all, the information is not yet online, we can not observe it. However, when the card reveals the film, he sees the expectations and the reaction of the player, such as "The rhino's spirit makes the hunter stronger!", But before the list, he is not sure, he still remains a lot of unannounced cards, and I have not noticed the possibility of matching the cards.

Q: When the new card will be released, the player will check Peter's Twitter question whenever he asks about abilities and mechanics, but most players should not go to Peter Twitter in particular. Does the official plan include placing these questions and answers on the new map? Put it on the blog of the official website, the forum, etc.
R: It's a very interesting idea. If the player wants to understand the mechanism, the most common way is to play "The Hearth Wars", and our response on Twitter will gradually expand to forums such as Reddit. That's the network. The effect of the forum will allow the main players to know it, but we can consider doing it for more casual players.

Q: Why do you want to put the "Degraded Blood" card in this extension pack?
A: The most impressed characters of the killer are "Zulkin" and "Wokin". The "Haka" is at the heart of the famous "World of Warcraft" event, "The Plague of Fallen Blood". At that time, Haka's negative state, "The Fallen Blood," was applied to the animal, but the copy was gone and the main city player was infected. It is even more deadly for the lower players. Later, even the players specifically infected with the weakening to report the infection, just like the plague in the virtual world.

As there is Hakka, we also wish to create a feeling of plague in the hearthstone: when "soul soul" dies, its death sound will enter the bridge on both sides, causing damage when pumping the card. Put two more: if there is only "fallen blood" in the stack, it will continue to draw cards, just like the effect of the plague, and there is no difference in attack.

Q: What are the favorite cards of both designers?
Peter Whalen, the chief designer of the first phase: many new cards are very interesting, as the heroes who immunize to the next round. My favorite is "the demon lord Marquez". The drawing of the trench never appeared, it is the opening of the copy. Hand to hand
of

Designer of the mission, Giovanni Scarpat: I like the weird effect of the cards, which will prevent you from differentiating between the good and the bad, like "Magic Master Ghi" and the players of "World of Warcraft "My favorite is" Amani War Bear, although it's not loud, but I like war bears, it's my favorite mount. " extension, I suggested to the development team to let the war bears join them!

Balancing linked versions
Q: That's the third piece of information this year: how does the team anticipate the changes that will be made to the game / match after the expansion? Director Ben Thompson thought in the previous interview that this information will subvert the meta, what do you think?
A: Our goal is to allow players to have new ideas after each design element and make changes to the game environment. We expect the odd number to increase, as fighters increase the new style of play and that the desert can have new cards. The group was born,

Q: There are many Internet users in the community who think that the odd and even game rate is too fast, so the fastest cards do not have room to play. The black witches' forest will not wait until April 2020, which the balance team possesses. No ideas or specific solutions to improve the traditional environment?
A: It's really good at the fast break, but there are still other fast cards, but like the Warlocks giants, we expect the thieves of the expansion to have pirate bridges or the soldiers complete the badault deck with rhinos. Whenever new information is released, we expect some weak cards to be withdrawn to fight the court.

Q: The impact of the explosion plan on the Meta professional game is relatively minor. How much is the design team expecting the impact of the new Meta extension? We expect that there will be more improvements in these professions.
A: The new information brings a new mechanism to the game, allowing players to match countless decks. Maybe a deck will become the most appropriate video game. We can not conceive this game environment if it was designed. The players will soon catch up with the general public after two days on the line. But as a blasting plan, there is a mechanical warfare, so this is not what our team can look forward to.

Q: What is the opinion of the design team on the current strength of the profession? How does the new expansion pack balance the strengths of today's professions?
A: For us, the launch of the expansion pack does not constitute a complete balance. We hope that different players will be able to discover the decks and careers that they want thanks to the expansion pack. We can predict the sprint to strengthen the deck. We want players to play the cards of their choice because hunters now have hunting decks or medium speed control that all players can try. This is the goal of our development.

Vote support team to send the card package
"Rastaha Big Melee" is an information about the heroic tribe of the troll tribe. Blizzard also announced a new event on the official website today. Log in to the official website by December 4, Taiwan time. And choose one of nine out of five teams. When the game is listed, players can get a pack of new free expansion packs.


Through the battle of cards to replicate the "Hakka Combat of" World of Warcraft "Hakka Plague": Rastaha Big Melee "designer talks about the concept of development
The latest "The Hearth Wars" expansion pack "Rastaha Big Melee" will debut on December 5th to bring to "World of Warcraft" a very appealing race "Tezuka" and the god "Roya", listed in the pack The previous week, the first chief designer of Today's Hearth Wars …

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