How to take your Dungeons & Dragons table game online



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Illustration from the article titled How to Catch Your Dragon Game Online Table Dungeons

Photo: CiEll (Shutterstock)

COVID hit at the height of tabletop role-playing resurgence Dungeons and dragons, and although it is not the worst aspect of a global bane, nerds not being allowed to congregate in the local hobby shop and pose as elves, that sucks. Fortunately, with a little know-how, you can bring the fantasy online. Computers can’t replace the face-to-face joy of D&D, but if you get past a few technological hurdles, you can come close.

The technical side of getting your paper game online can be a bit daunting (especially if you’re playing with crisp tech-phobes like me) as there isn’t a single app or website that provides everything. which you need to play, so you need to get a little creative. I first set up this guide organized by the most technologically simple solutions.

Eessentially, there is three aspects of Dungeons and dragons:

  1. VScommunication
  2. Rules and dice
  3. The tray

… and you’ll have to replace each of those things face-to-face with an IT equivalent. (If you’re new to D&D in general, check out the official website new player guide.)

Level one: conference call only

D&D can be played entirely as a mind theater game, so you need to play are a few friends, agreed rules and a way to communicate. Hell, you can play around with Morse code if you want to, but conference calling programs like Zoom, Skype, or Discord will probably work better, and adding webcams helps. give the face to face feeling.

To play this way, each player has to do their own ‘bookkeeping’, roll dice, keep statistics, and review the rules, so everyone needs a separate copy of the Player’s Manual (essentially the basic rules of Dungeons and dragons), a character sheet and a dice game. From there, just jump into Zoom and tell a story together. with a lot of math.

Speaking of math: computers are really good at it, so if you play D&D this way you choose not to streamline the most boring (to me) aspect of the game. Another downside to this style of play is that the ‘table’ part of the game is. Tabletop RPG is missing, so groups who are interested in the tactical and war game aspect of D&D will have a hard time, as will players who like documents, props, miniatures, or really something. physical thing.

Also: if you play with a guy who fakes things, you won’t be able to see his die rolls— “Of course, Noah, that was. another natural 20»… So you have to trust your friends.

Level two: D&D Beyond and teleconferencing

It took Dungeons and dragons editor Wizards of the Coast over 20 years to get it right, but the fifth D&D edition offers a free, fully integrated, easy to use online portal. D&D beyond greatly simplifies and automates the paperwork and mathematics part of Dungeons and dragons, freeing up players for the fantasy parts and bad accents of the game.

You can use D&D Beyond to create characters, manage campaigns, roll dice, and even craft spells, classes, items, and more. Online character sheets allow you to attack, cast spells, level up, and do pretty much anything you need to do with just a click on your character sheet. It will add all your modifiers and so on, and spit out the numbers you need to keep the story going. Dungeon Masters can create campaigns, invite players to them, and easily share notes and documents.

Best of all, D&D Beyond lets gamers share books. As long as a player has a $ 5.99 Master Tier account, any official book published on the site can be shared with players in a campaign. This means that only one person needs to purchase a mod or rule extension, and anyone can use it. In a move reminiscent of the neighborhood pusher in a 1980s anti-drug ad, Wizards of the Coast even gives the first taste for free: Basic version of D&D rules available now, for nothing. Go ahead, try it. You won’t get addicted to a Game…

Level Three: Combine Virtual Table, D&D Beyond and Teleconferencing

The highest level of D&D online adds a virtual table to your game. This allows players to move around a shared map, roll virtual dice that anyone can see, and give the dungeon master a ton of in-game options to spice things up. high.

There is a number of apps and websites dedicated to allowing players to all use the same shared space (and millions of pages of geek arguments for which one is better and why), but the most commonly used virtual table is Roll20, a free and relatively simple web application at use for gamers and contains everything you need to get started on your shared fantasy adventure.

Gamers will need to have a basic understanding of how computers work, and it can be a bit tricky at first, so if you’re playing with noobs you should probably start with a game with no expectations to figure out how to make things work. Also: I highly recommend the Beyond20 Chrome extensions that integrate D &re Beyond with Roll20.

Like in the pen and paper role-playing game, the Dungeon Master has to do a lot more work in Roll20 than the players – the cost of being God, I guess – so if you’re in the game, you’ll have to prepare yourself. Fortunately, there are a ton of in-depth tutorials online for you to study. Start here.

Roll20 lets you use full campaigns from Wizards of the Coast and independent developers, with pre-built maps, documentation, NPC tokens and everything you need to get started, and even offers one-shots and mini-campaigns for free. To make it online transition as easy as possible, you should probably start with a pre-made game.

Once you’ve climbed Roll20’s initial tech hill with a mod or two included, you can launch your own, import your own maps, meet your own, and otherwise create your ideal fantasy world.

It is possible to use Roll20 to perform an improvised style game, anything can happen on the fly, if you are quick enough. You can even add custom sounds, music and effects, as well as dive into macros and API scripts if you want to get really geeky …and it’s D&D, so you probably want to get really geeky.

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