How to unlock Gunslinger and Paradox in the "Farewell to Arms" update



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Enter the Gungeon: Farewell to Arms adds two new characters to unlock. Find out how to get Paradox and Gunslinger here.

The latest update of the popular roguelike shooter from Dodge Roll Games, Enter the gungeon liberated. The extension, dubbed Farewell to Arms, is free, but comes with tons of new guns and gadgets, a chance to pet the dog and a new way of playing called Rainbow Mode. In addition, the patch notes reveal that two new characters to unlock have also been added to the update: Paradox and Gunslinger.

The paradox has no story, but Gunslinger did – and you'll have to kill his past to unlock it.

If you hope to find and unlock the two new characters from Enter the Gungeon: A Farewell to Arms , you're lucky. A Reddit user seems to have understood how this is already done. Below is a guide to unlocking both Paradox and Gunslinger, as well as a full description of the release notes for the final release. Enter the gungeon update. Check below.

Enter The Gungeon: Farewell To Arm New Characters – How To Unlock Paradox And Gunslinger

Enter, the, gungeon, gunslinger, new, characters, how, unlock, paradox, goodbye, weapons, update, patch, notes Here's how to unlock the new Gunslinger and Paradox characters in Enter the Gungeon: Farewell to Arms. Dodge Roll Games

According to a Zatherz editor, players will need to unlock Paradox to gain access to Gunslinger. Here's how to get both.

How to unlock Paradox ( via Reddit )

  • On stages 1 to 4, a hole appears in a room. This will have a galaxy effect.
  • Interact with the hole and you'll get the Paradox effect
  • Once you have the Paradox effect, you will either have to defeat the past or defeat Lich with this effect to unlock Paradox.

How to unlock yourGunslinger ( via Reddit )

  • Play as a paradox
  • Kill the last phase of the lich
  • After killing Lich, you restart with the Gunslinger character.
  • Browse the whole game with Gunslinger
  • Enter the past as Gunslinger
  • Kill the past as Gunslinger
  • You will both kill Gunslinger's past and unlock Gunslinger at the same time.

Enter The Gungeon: Release Notes from Farewell to Arms

Patch 2.1.0

New features

  • New pistols, objects and synergies
  • Two new playable characters to unlock
  • A new secret floor with unique enemies and a new boss
  • Rainbow Mode – A new community inspired fashion where you start each floor with a rainbow chest, but can only take one of the guns / items offered.
  • A new sanctuary of Beholster
  • Unlockable alternative art for starting weapons
  • You can pet the dog!

Game changes / improvements

  • Slightly increase the boss's DPS boss cap (making it lenient for players)
  • Boss health bars now disappear when players are attracted
  • The robot can now use sanctuaries that cost health by spending armor
  • The empty bottle now works properly with more items
  • Radial traps will give the player more time to react when entering the room
  • Critical hits should no longer be blinding
  • Increased number of awards for defeating the Old King
  • Pedestal and wall imitations now cancel the rewards in case of death
  • Wall imitations will not happen again in the bosses' offices unless you're particularly cursed
  • Increased chances of generating special parts
  • Red chests that reward health items now also increase a key
  • Pass optimization that should improve the performance in the scenes with a lot of bullets (especially bosses like Gorgun)
  • Many balancing changes in firearms and objects, which should make red chests always better

Bug fixes

  • Fixed an issue that caused multiple wall imitations to appear on each subsequent run until the game restarted (woops)
  • Issue resolved: the countdown countdown timer while running some parts of the loading screen
  • Issue resolved: Duplicate resolutions could appear in the video options menu
  • Fixed missing or incorrect strings in multiple languages
  • Problem solved: picking up coins could slow PS4 in some cases
  • Correction of an accident problem caused by the troubleshooting exercise
  • Fix the following problem: The trunk teleporter could sometimes make sure that the chests do not reappear
  • Fixed a problem that prevented co-op players from getting stuck in walls when introducing bosses in rush mode or on the rat's secret floor

Patch 2.1.1

  • Fixed multiple duplicate Ammonimicon entries (Cubulon and Tombstoner)
  • Fixed a problem with scanner health bars
  • Solved the following problem: the balls of some companions triggered negative modifiers in Challenge mode (Blobulin Rancher / A non-friendly fire).

Patch 2.1.2

  • Sanctuary varnish Beholster
  • Make sure boss rewards work properly in rainbow races
  • Fixed a problem due to which the darkroom effect could persist unintentionally
  • Correction of a massive visual problem in the lobby (related to a carpet)
  • Fixed a problem due to which the reward pad of the new secret floor could appear in the form of a pink square

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