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Spoiler Note: Stranger Things 3: The game follows the plot of Season 3 of Netflix's Stranger Things show. The text of this review does not contain a spoiler and the video / screenshots appear at the beginning of the campaign, but keep this in mind if you don 't have not watched the show yet and if you prefer to go all the way.
While Stranger Things resonates visibly with the nostalgia of the 80s, Stranger Things 3: The Game reminds me distinctly of the 2000s, carrying many distinctive features of the licensed betting games of that era. While an old arcade beats with an open and fluid global structure, her story, characters, and ideas are all directly related to the third season of the Netflix series that inspired her, sometimes to a flaw. [19659003] Although it's better than most of the SpongeBob SquarePants, Rugrats and Scooby Doo C games that have given tie-ins a bad name, Stranger Things 3: The Game is still an addition to the new season: The best way to experience Stranger Things, it's a beautiful jaded gaming experience if you have no love for the franchise, but those who do can find something to enjoy.
Without entering the territory of spoiler, history in Stranger Things 3: The game looks like an abridged version of the story told throughout the season 3. Although his campaign of about 8 hours contains more details than if you were watching a recap or reading a well-written wiki summary, it should not surprise anyone to hear that this version lacks the same emotional strength than the series. However, it is quite close to the scenario to strongly encourage people to watch the new season before even activating it.
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The look of Stranger Things 3: The Game presents a strange quality. Ironically, it makes me think of a fake video game that could be designed for a TV show: its artistic style resembles that of the 16-bit consoles, but it is clearly more detailed than any game of SNES or Sega Genesis. Although there is a uniform style, it is derived from a mishmash of influences. Longer dialog boxes appear in text boxes with hand-drawn character portraits, reminiscent of 8- and 16-bit RPGs, but you'll also see a good amount of text floating floating pixelated on Monkey Island. Although it may seem a little scattered, everything blends in surprisingly well, evoking the warm, nostalgic nuances you want, designed to match the "retro" mood of Stranger Things covers.
Similarly, its structure and mechanisms are designed to remind you of "old games" generally without taking too much to anyone, while borrowing ideas of more modern games. Since Stranger Things is reusing the language and characters of Dungeons & Dragons, it is normal that Stranger Things 3: The Game largely mimics a 16-bit epic action RPG. At any time, your group of two characters (the second of which is controlled by the AI or by another player of the local cooperative) can flow freely around familiar areas in and around a carefully rasterized version of Hawkins, Indiana. The story is divided into chapters, each comprising a set of missions that roughly but faithfully follow the intrigues of various groups of characters in the series. You can perform these missions at your leisure, in any order, giving you an excuse to explore the city and enjoy the experience of being in the world of Stranger Things .
13 Screenshots By Stranger Things 3: The Game
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