PATCH NOTES: Fortnite 6.31 Update: Shotgun, Rumble Group, Mounted Turrets, More | Game | Entertainment



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The Fortnite 6.31 update is live on PS4, Xbox One, PC, Nintendo Switch, iOS and Android.

Fortnite's new, outstanding upgrade brings modifications to mounted turrets, shotgun and more.

According to Release Notes 6.31, the Pump Shotgun exists in epic and legendary variants.

New versions of Pump Shotgun offer up to 105/110 damage and are available from floor loot, chests, supply counters and vending machines.

The efficiency of mounted turrets has also been modified to make them more balanced.

Then comes the introduction of the Team Rumble mode, which allows the teams to fight to win the most victims.

"Two great teams compete for the Royal Victory in a full action mode where the first team to win 100 eliminations wins!" Epic explains.

The fortnite update 6.31 of the patch notes …

GENERAL

SOCIAL

A bug fixed [19459109] ].

• Fixed a problem that prevented the controller input from reacting by trying to send a whisper to a friend.

• Fixed a PS4 crash that occurred when you were trying to manually leave a game while joining another party.

KNOWN QUESTIONS

• Do you want to follow the main problems of the community? See you on our Fortnite | Trello board community issues here.

BATTLE ROYALE

FASHION TIME LIMITS: RUMBLE TEAM

Abstract

• Two great teams fight over each other

] Mode Description

• Two Teams of 20 Players

• Players reappear after 5 seconds when eliminated while keeping their inventory.

• Discarded players generate a random ammunition type during elimination, as well as a random stack of 120 wood, 90 stone or 60 metal materials.

• Only unusual weapons (or better) are available.

• The first team to win 100 wins.

WEAPONS + ITEMS

• The new legendary and epic shotgun

• 105/110 maximum damage [19659002] • Available from floor spoils, chests, falls supply and vending machines.

• Rifles w Always apply at least 3 pellets of damage if only 1 or 2 shots hit the target.

• NOTE: Premium pellets can never be critical hits.

• The maximum damage inflicted by the shotgun and the fall changes (19659002). ] • Maximum damage from shotguns increased from 80/85 to 95/100

• Shotguns will do more damage in short-range compartments, but damage will disappear more quickly. This means that you will do more damage to nearby targets but less to more distant targets.

• Adding Stink Bombs to Tankers

• Removing Double Shotgun Rifles from Floor Drop

Turret Mounted

• Adjusted Turret Collision Mounted to Facilitate Flight landing shots against its occupant

• Removed the possibility of repairing the mounted turret

• Fixed players who could get stuck in turret barrels and get stuck. 19659002] • Supply cuts automatically open if you land on a mounted turret

• Decrease in the drop rate from 1.719% to 0.915%

Bug fixes

• The mounted turret can no longer fire its own ground.

• Fixed a problem with players having no audio cue during drag after respawning.

• Fixed a problem with cooler effects not applying properly to players' feet.

GAMEPLAY [19659002] • Reduced airspeed when in use Turn on the Glider Redeploy feature in the supported game modes.

• Added functionality to place map markers around the world without having to switch to full screen mode.

• You will also be able to display a position in the map. the world and use the "Place a marker" keyboard shortcut to place a map marker. This command will be available by default only in Combat mode.

• This command is set to Left on the D-pad for controllers and the middle mouse button for PC and Mac.

• For mobile players, this command will be linked to an optional button in the HUD presentation tool.

• Added the ability to pick up and replace Dynamite with a fuse on.

• To discard Dynamite with a fuse on, approach and use it. the key to interaction.

Bug Fixes

• Increased Dynamite Explosion Height Against Players from 192 to 300 Units

• This was put in place to prevent players from jumping over the blast area on flat terrain without suffering damage.

EVENTS

• New Tournament: Alchemist Pop-Up Cup

Pop-Up Cups are tournaments that temporarily test temporary modes. Alchemist will continue to test several game settings and may differ from one day to the next.

Initial Mode Parameters:

• One cap of 500 woods, 500 stones, 500 metal

• Harvest 40% increase in rate

• +50 points of life eliminated

Storm Storm

• While there are a number of players at the end of Storm's closure, an active storm attack. . This inflicts periodic damage to the players who have suffered the least damage during the match.

• Circle 1: 60 Remaining Players

• Circle 2: 44 Remaining Players

• Circle 3: 30 Remaining Players [19659002] • Circle 4: 20 Remaining Players

• Circle 5: 16 Remaining Players

• Circle 6: 14 Remaining Players

• Circle 7: 12 Remaining Players

• Circle 8: 6 Remaining Players [19659002] • Circle 9: 2 Remaining Players

• Your Most Score or Lapel Pin High of all sessions of the event will now be displayed on the tournament poster in the Events tab.

• The pins now reflect the colors of the tournament on the Event Details screen.

Bug Fixes

• Fixed the following problem: Players were given points during a warming island that would be deleted afterwards.

PERFORMANCE

• Improvements in Continuous Performance Upgrade on Xbox One and Switch (Improved [self-parachute loading time]

AUDIO

• The Player's falling audio tracking volume has been increased.

• The volume of the overheated audio loop of the mounted turret has been reduced.

Bug Fixes

• Fixed an issue preventing audio in the glider 's antenna from playing for players who crept in after reappearing.

SOCIAL

] Bug Fixes

• Fixed a crash on the Nintendo Switch that sometimes occurred during the first connection .

ART + ANIMATION

Bug Fixes

• Fixed a problem that resulted in the disappearance of the players nameplate after a replay.

MOBILE

• The Map Marker button added to the HUD presentation tool

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