The Smartfren Credit allows you to buy items in the game "Mobile Legends"



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JAKARTA, KOMPAS.com – Today, Thursday (29.11.2018) in Jakarta, Smartfren inaugurates its collaboration with e-sport platform Yamison is linked to amateur games tournaments Mobile captions.

The cellular operator belonging to the Sinar Mas group has also promoted its Super 4G Quota internet package, which can be used to play games. online no quota limit because it is indeed unlimited

Roberto Saputra, brand manager at Smartfren Indonesia, said Smartfren customers can trade the Super 4G quota package to Rs 65,000.

Read also: An amateur tournament "Mobile Legends" takes place, with a total price of 185 million rupees

"With 65,000 IDR, we can meet the needs of gamers because it can be used in all games, not just Mobile captions only ", said Roberto when he was met at the scene of the protest by KompasTekno.

Smartfren 4G package with quota unlimited we claim to be able to provide gameplay smooth, minimal delay because the network is stable. Thu online it is indeed sensitive to the stability of the network because even the slightest interference can determine the victory or the loss.

"Some professional players who have collaborated with us are also using Smartfren because the network is stable." Said Roberto.

The credit is exchanged for diamonds

In addition to the stability of the connection, Smartfren customers can also purchase article as the skin and cosmetics for avatarin the game Mobile captions using Smartfren prepaid credit.

This credit is exchanged for "diamods", the virtual currency used in Mobile captions. "KWe provide this feature to beautify our favorite characters the players"Roberto said.

The exchange of credits with diamonds is done in the main menu of the game. Billing with Smartfren impulses listed as one of the payment methods. Purchases can also be made via the Smartfren portal, the Smart Voucher.

Roberto admitted that his side was deliberately targeting the people the players because this segment has recently experienced significant growth.

According to Smartfren, the players in Indonesia, there are now 43.7 million people. At the same time, the circulation of money in the country's video game industry reaches $ 1.2 billion a year.

"Nowadays, games are part of people's way of life and can be easily played together (as a result) online", Said Roberto.

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