Intel ARC Gaming graphics cards will support overclocking via driver user interface at launch



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The vice president and general manager of Intel or Client Graphics Products & Solutions pointed out that ARC high performance gaming graphics cards will be ready for overclocking at launch through the driver user interface. He spoke in more detail about the Alchemist Xe-HPG-powered GPU line-up in a post on Medium, highlighting the ARC brand, Xe-HPG architecture, and the kind of features to expect from the line at launch.

Intel ARC Gaming graphics cards will support overclocking via Driver UI at launch, full DirectX 12 Ultimate compliance

The Intel ARC series will be a whole new graphics lineup in the PC industry and will also feature an all new GPU architecture. Currently, AMD and NVIDIA graphics cards can be overclocked with almost any overclocking utility, the most common being MSI Afterburner or the in-driver user interface itself.

A Redditor built several real-life recreations of Intel and AMD motherboards in Minecraft

Overclocking utilities offer much more control in terms of clock setting, voltage settings, fan speed configurations, and setting a custom power plan / power limit. Typically, early GPU overclocking support is always included in the driver UI, unless AIBs also get the graphics cards so they can optimize their overclocking software and utilities. around the new GPU architecture. It’s not clear if Intel will have the same level of AIB support for its line of graphics cards at launch, so its first OC support for ARC gaming graphics cards will come directly into the UI of the pilot.

Many gamers are also creators, so we are developing robust capture capabilities that take advantage of our powerful encoding hardware. These include a virtual camera with AI assistance and recorded game highlights that record your best moments. We even integrate overclocking controls into the driver UI to give enthusiasts the tools they need to push hardware to the limit.

via Intel

In addition, Intel offers a nice driver suite that allows you to overclock its recent discrete and integrated graphics solutions. We can expect a redesign of the Intel Driver UI suite once ARC graphics cards are released, as AMD’s major redesign did with their Catalyst and Adrenalin suites before moving to the RDNA graphics architecture. In addition to overclocking support, Intel has also confirmed full DX12 Ultimate compliance on its ARC series of graphics cards powered by the Xe-HPG Alchemist GPU.

The drivers are an important part of the experience. We’ve recently made great strides with our integrated graphics, improving the throughput of CPU-bound titles, speeding up load times by improving shader compilation, and implementing major changes affecting over 100 games.

Over the past three years, we’ve also worked closely with Microsoft to co-design DirectX 12 Ultimate. In addition to supporting ray tracing effects via DXR, Intel ARC graphics products will be able to improve performance with variable rate level 2 shading and unlock greater geometry details with shading. mesh.

via Intel

The article also talks about other features such as XeSS which will be a game changer for Intel compared to NVIDIA’s DLSS and AMD’s FSR. We’ve already scheduled an interview with Intel Senior Engineer Karthik Vaidyanathan, who was instrumental in the development of XeSS and will be released in a few hours, so be sure to check that out.



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