Most of the focus in the recent Dragon Ball According to Ryosuke, the games provide players with a player-to-player experience, which means that developers have to work hard to level the characters to make matches fair for all tones.
"Many of the recent Dragon Ball games have heavily focused on the player versus player aspect, where both characters are a bit on an equal footing. The foot will not be equal,Ryosuke explained while revealing that the boss fights are the ones that will be the most unbalanced Dragon Ball Z: Kakarot.
"The boss fights are intentionally unbalanced to illustrate this difference in strength between the location of Goku and the location of these bosses. The idea is to immerse the player in what Goku feels in these different moments. There will be a lot of battles in which the enemy will launch a barrage of ki explosives that will only fill the screen. Nappa has this massive explosive attack that also explodes an entire area."
The reason why this is so interesting is because everyone who has watched Dragon Ball knows that Goku, as well as the rest of the Z warriors, are still struggling to cope with the new threats. Fights in the Dragon Ball universes are very unbalanced, and Dragon Ball Z: Kakarot embracing this is certainly an interesting gesture on the part of the developers.
Dragon Ball Z: Kakarot aims for realism, and intentionally unbalanced battles is a good change of pace for Dragon Ball Games. Without a doubt, this new upcoming game will be something special that will Dragon Ball the fans will probably appreciate.
Relive the exciting story of Kakarot, the legendary Saiyan, better known as Goku, in the all-new Action-RPG DRAGON BALL Z: KAKAROT, to be released early 2020. DRAGON BALL Z: KAKAROT will include voiceovers in English and Japanese English, French, Italian, German and Spanish, as well as Russian, Polish and Arabic.
Dragon Ball Z: Kakarot will be available for PlayStation 4, Xbox One and PC (digital) early 2020.