It turns out that you do not have to kill dogs in The Last of Us 2



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The Last of Us 2 debuted in the new gameplay this week. Naughty Dog and Sony have organized a special media event for the press to extend the time spent following the studio's dystopian masterpiece, 2013.

A clear theme, however, surfaced among the many reactions to the latest images. It's about a whole new game feature for The Last of Us 2: enemy watchdogs can smell Ellie's scent and hunt for it.

Those lucky enough to play the game, including Rachel Weber from GamesRadar, describe the painful experience of having to kill these dogs in a melee fight to survive, but Naughty Dog has now confirmed that Ellie can avoid the … uh, naughty dogs altogether.

An article in the PlayStation Blog detailing the new demonstration action of Last of Us 2 indicates that "being blown up by a dog is not only nerve-racking but also dangerous, it also gives players the moral choice to flee or to escape." escape" [and] Naughty Dog confirms that there is no need to kill these animals to progress. "

Co-scriptwriter Halley Gross, in an interview with GamesRadar +, also explained how this new type of enemy plays in the ruminations of The Last of Us 2 on violence, justice and morality: "How much will my love for Tommy get me ready to engage with these dogs? Is there a way to avoid it? Do I have to make that difficult call? "

It turns out that not all dogs should go to paradise after all. In related news, Naughty Dog also shed some light on the decision to remove his Factions multiplayer mode from The Last of Us 2, which is apparently turning into a separate experiment.

For more information, check out everything that has been revealed in Last info of the day of the epidemic 2or look below for our practical overview of the suite.

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