the first test – Akiba Gamers



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Before talking about this title, a conscientious premise: unlike other publishers, I'm not a fan of the DRAGON BALL series and, if I'm honest, all that I know this is the result of a pbadive exposure to the speeches of fans of the saga. So, when I saw the Nintendo Switch Pro Controller from the DRAGON BALL FighterZ station the first words that came out of my mouth were: "I'm not sure I've never played a DRAGON BALL title, and with fighting games I'm a real wimp "

DRAGON BALL FighterZ is the latest console video game inspired by the DRAGON BALL universe, a fight in 2.5D already released on PC Xbox One and PlayStation 4 last January (here's our opinion), and whose arrival on the hybrid console of the house of Kyoto is expected during fourth quarter of 2018 .

Compared to the home console versions, the Nintendo Switch version has the option of being portable, allowing you to play and challenge friends wherever you are. It is indeed possible to fight in a match where each user will control a team of three fighters, each using Joy-Con : for this mode the controls will however be simplified to allow an easier use, sacrificing Part the competitive soul of the title. In addition, using six consoles and six game cartridges, you can make six against six tournaments in which each contestant can control a different character.

 DRAGON BALL FighterZ for Nintendo Switch [19659003] Among the fighters available in the trial version, I chose three that I immediately jumped to the eyes: Yamcha Vegeta SSGSS and Kid Buu (creating a mixture that I am afraid to crawl the skin to all followers of the Toriyama saga). The first thing that caught my eye was the graphic rendering: if in Dragon Ball XenoVerse it was clear that we are checking three-dimensional models, in DRAGON BALL FighterZ we had the 39 idea to control the protagonists directly in a scene of the anime, thanks to the quality of cel shading and two-dimensional movement. The title reveals its three-dimensional nature when, in the scene scenes recalled making combos or special moves, the camera moves behind or in front of the attacking character. Contributing to the anime effect there are also side effects such as explosions, dust clouds, energetic waves and sparks, which seem to directly resemble those of the animated series.

same way affected by the intuitiveness of the title controls: despite my opponent has submitted to a crash course of about thirty seconds for understand all the controls, I could see, although at the beginning you start to struggle with a Wild Mashing button, it is natural to add complex and special moves as you make the challenge more exciting and complete, what which in my opinion makes it a great title for novices of the genre, thanks to a well – proportioned learning curve (if the first match I managed to beat a character from the opposing team, then everything is possible.)

Attack controls are based on anti-pulses X Y and A (light, medium and heavy attack respectively), while with B we will perform a ranged attack. By simultaneously pressing X and Y it will also be possible to load the aura of your character, indicated by a bar at the bottom of the screen. The combos can be made with an increasing movement of the left badog, which can act as a movement control, as well as the pressure of one of the attack buttons: the movement of the character, however, can also be controlled via D-Pad . The keys of the backbone L if pressed once, will allow you to recall one of the characters from the team to ask for help, while holding them back for long we will make a change of fighter. The crests R on the other hand, will be used to make useful dashes to track the enemy character

Despite my very bad figure on the battlefield, DRAGON BALL FighterZ m pleasurably struck me by revealing a title suitable for both beginners with two-dimensional drummers, both for longtime fans of the Series who are looking for a well organized title with a wide list of fighters to choose from. However, for a deeper badysis of the full title, I suggest you stay tuned to Akiba Gamers for full review of this version, which will probably be written by a saga fan much more prepared than me. even.

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