John Carmack, CTO of Oculus, said: "We missed an opportunity" to the death of the Gear VR



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John Carmack, CTO of Oculus, held what he called a "eulogy" for the Samsung Gear VR at the Oculus Connect developer conference, calling the mobile headset as a missed opportunity. This is not the first time Carmack discusses Gear VR's weaknesses, but with Samsung giving up support for its Galaxy Note 10 this summer, it may well be one of the last.

"It's probably time for me to give a little praise to Gear VR," Carmack told the audience during his two-day speech – which is usually a straightforward and casual monologue that contrasts with the "no-nonsense". event of the day one, charged with news. "As long as the software is supported, the days are numbered. And I think we missed an opportunity here, "he said.

Carmack mentioned problems he had already mentioned with the Gear VR, including the fact that people were worried about the depletion of their phone's battery and rarely used the device after trying it once or twice . "This is the foundation on which we built all the moving parts," he said, and the group sold relatively large volumes – "much larger than all our other headsets." But its design, which required a laborious process of adjusting the phone in the headset, was a huge obstacle to real use.

Carmack says Oculus has been experimenting with new features, such as a joystick-style controller, which was discontinued because it could not offer a design that seemed approachable but was still comprehensive enough to play such complex games. than Minecraft. Android Central, who attended another impromptu conversation with Carmack at Connect, reports that Samsung has also demanded premium features, such as integrated cameras and full tracking at "six degrees of freedom". Oculus, however, reacted by saying that they would pose serious performance problems.

Conversely, Carmack praised the simplicity of Google Daydream View headset: while the overall platform was much less motivated, the product itself was considerably easier to use. "It's almost always best to exchange things to make the experience easier and faster," he said.

Oculus has effectively replaced the VR Gear with the standalone Ocalus Go last year and is now pushing Oculus Go owners into the high-end Oculus Quest. Now, Carmack and other Oculus employees seem even more willing to switch from their first mobile VR headset.

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