Maiden demo reviewed on PlayStation 5 • Eurogamer.net



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4K, ray tracing, performance and more discussed by the team.

Following the surprise “drop” of the Resident Evil Village “Maiden” demo for PlayStation 5 last night, the team at Digital Foundry sat down to talk about their thoughts on the new demo. John Linneman and Alex Battaglia are joined by serial expert Alex Aniel, author of Itchy, Tasty: An Unofficial of Resident Evil. The result? The video embedded on this page!

Image quality is a good part of the discussion, where the PlayStation 5 delivers a full 3840×2160, with Capcom deploying RE Engine’s excellent checkerboard image reconstruction technology to render from a lower base resolution. This is one of the most impressive implementations, very close to actual native rendering. The material handling and rich geometry evident in the demo is also impressive, as is the HDR solution. In fact, the game doesn’t quite have the same oomph seen in standard SDR – blacks are just as black as you think they should be, while HDR mode makes a huge difference here. The only noticeable problem seems to be the low resolution textures, when parts of the environment are seen up close.

The Digital Foundry team presents their first thoughts on the RE Village ‘Maiden’ demo.

It’s also worth noting that, similar to Devil May Cry 5 Special Edition, Capcom also appears to use the console’s ray tracing hardware for RT reflections. The actual effect is very subtle and the reflections themselves are low resolution, but it’s certainly a cut above the more typical reflections of the RE Engine screen space which historically lack the looked too good on previous RE Engine titles. The impact of ray tracing on performance isn’t clear, but while targeting 60fps, the game can’t quite keep it up: large open areas can cause small issues while the frequency ‘images decrease dramatically in attack sequences. It will be interesting to see how the performances hold up in the expansive outdoor spaces – parts of the game that we’ve only seen in promotional material so far.

Of course, this is a first demo and not necessarily representative of the final performance, but we’ll definitely be interested to see how Resident Evil Village plays out – especially since this is another game. console, with PS4 and Xbox One renditions of the title taking their place alongside their shiny next-gen counterparts. Either way, first impressions are certainly favorable and if you can afford it, we highly recommend checking out this demo. We’ll be sure to follow the progress of Resident Evil Village through to launch and beyond.



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