Meet Fallout 76 fans by completing better quests and stories than Bethesda



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There are several ways to reach the Enclave by Fallout 76. Much like Bethesda, you navigate the game’s quest to find notes and key cards and ultimately stumble upon the government base and its malicious AI. Role-playing, as designed by fans, is quite another thing. You may encounter propaganda from the Enclave Armed Forces, which leads you to Discord and its channels in character. From there, players can join the famous Fallout faction and receive personalized quests with in-game videos, voicemails, and personalized content.

The production of this content requires specific skills in cinema and editing. Sometimes that means producing propaganda for a specific faction to try to influence a long-standing war between hundreds of players. Other times, it’s to create a quest cutscene that only a dozen people could see. Some players are so inspired by the original quest content that they try to reinterpret it, tell it or share it with a larger audience.

There is a rich legacy of fan movies that goes way beyond Fallout 76, thanks to the franchise’s popularity and its unique retro-futuristic visual flair. Gamers and artists alike have used the series as a jumping-off point for creative projects, including live-action fan movies and detailed animated shorts.

Bethesda has also continually added new quest content to Fallout 76, but the company’s efforts are limited by the engine. Before the Wastelanders update, the game’s stories were limited to audio logs and world skeletons. Even with the new quest content, NPCs are often limited or locked in place, and stories are kept in small instanced areas. Players do not have such limitations.

Into the Mystery, for example, is a series of fan-made films that tells the story of an in-game faction that tragically perished before the events of the game began. In the actual game, the storyline is easy to miss. , which makes it fertile ground for role players looking to write more storytelling.

Vaultist Films, a collaboration between two fans known as RifleGaming and Bloodied Mess, tells the story, with a longtime character playing the lead role. The series tells the story of the mistress of mystery and her rebellious daughter. Despite working with other creators, Bloodied Mess doesn’t have any experience in filming or creating. Instead, he learned he could use Fallout 76 as a whole as he experimented with his CAMP.

CAMPs are customizable player bases, like a post-apocalyptic version of Animal Crossing: New horizons. Player CAMPs refer to where they can build in the world, although the game gives the player a budget that limits the number of buildings or items that can be placed in the world. These areas will then appear to other players on the same server. Players who want the more elaborate houses quickly learn how to operate the game so they can build more impressive CAMPs.

“I learned that you can go under [environment’s 3D] mesh relatively simply, and it changed the way I played the game, ”Bloodied Mess told Polygon during a call on Discord. Players love stuff like carefully glitching the walls back to back so they can apply wallpaper to either side. Using these types of workarounds, Bloodied Mess was able to start building elaborate props and sets. “For about six months I started posting little thumbnails or creating videos – mathematical approaches to creating [CAMPs.]”

His experience working with CAMP constructions and sharing tricks like overlapping stairs and layered walls allowed him to create a giant Chinese liberator robot, the Communist equivalent of Liberty Prime. Other projects included massive nuclear reactors created with the “clip trick”, or CAMPs floating in the sky.

These CAMPs earned him credit from his fans, which he used to network with other content creators. the Fallout 76 The community exists outside of the game itself, on platforms like Discord, and fans are rallying for creative efforts on a larger scale.

The actors are often the most enthusiastic filmmakers in the Fallout community. For example, when Bethesda added a clean toilet to the game, the Enclave Armed Forces recovered the item. From there, they began a propaganda campaign, promising clean indoor plumbing for the citizens of the Wasteland, with photos of their own play bases adorned with sparkling toilets.

Officer Barnett, for a long time Fallout 76 community member, works with role play groups to help create videos, but works primarily with the Enclave Armed Forces. She and Jesse Jewell, the leader of the EAF, work together on pro-Enclave videos aimed at the public and aimed at the community at large. But they’re also working on things that are reserved for EAF members when they go through individual scenarios and quests in the game. Sometimes the leaders will sound the alarm on Discord, and a dozen players will all log in to. become impromptu cameras, lighting fixtures mounted on electric armor and props.

These stories are not intended for the public. These are like cutscenes in a single player game, except for one specific person. It’s personal attention that’s nearly impossible for developers, especially in a game as big as Fallout 76. For example, an inexperienced young recruit who has expressed interest in the Enclave will eventually get her own recruiting video, which is supposed to start her arc in this new Wasteland faction. It’s an experience that takes a lot of work from the community, but creates a gaming experience that’s hard to find elsewhere.

It’s a reminder that Fallout 76 has come a long way after two years of development. This growth is not only due to Bethesda’s efforts, but also to the thriving fan community that uses the world as a canvas and film set for their own ideas.

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