Super Mario Bros 3 turns 30: Discover the dark theory of the game and other data you did not know | Video | Top 10 | Nintendo | Super Mario Bros | Shigeru Miyamoto | Video games



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Super Mario Bros 3 filled 30 years yesterday 23 October. But now we know that you know much more about what has become Nintendo's masterpiece for its first Nintendo Entertainment System (NES), and then comes in many forms, such as in Super Mario All-Stars. Super Nintendo and Super Mario Bros Advance 4 from Game Boy Advance. That's why we brought you a Top 10 very special full of secrets and a dark theory.

This game is so special and mysterious that we have collected a series of data, including secrets and memories, that we are sure we do not know about this iconic video game. At least some. We go with Top 10:

Super Mario Bros 3 turns 30 years secret theories

10. Everyone knew the flute thing for a movie

The film was L & # 39; wizard from 1990, and that it was fundamentally more of a hybrid between cinematographic work and advertising material for the abominable number of mentions to video games (Nintendo) that there in it. In one of the last scenes, the presentation of Super Mario Bros 3 is observed (in the real world, the video game had not been released yet) in the central competition. The main character manages to become a winner using the flute's tour de force. The question is how did he know if nobody had ever played Super Mario Bros 3 before. Of course, movie licenses.

Super Mario Bros 3 The flute tour makes its appearance in a film on giant screen

9. There are 7 hidden white mushroom houses

The discovery of these curious white mushrooms is one of the many bonuses hidden by the game. All houses of white mushrooms that are in odd-numbered worlds give you a wing P (P-Wing) while the homes of even worlds give you an anchor. Apparently, there are only three anchors available throughout the game, but if you are skilled, you can travel three times up to World 6, and get three more anchors.

Super Mario Bros 3 There are 7 houses of white mushrooms hidden

8. The secret messages of kings

In Super Mario Bros 3, as in almost all "Marios", the goal is to rescue the princess by defeating Bowser. But in addition, the player is invited to recover the "magic wand" that can turn the kings of each world into their original form, as they are under the spell. These kings will thank you for taking them out of such a state. However, if you manage to overcome these last known levels based on flying boats with one of the special combinations, kings will send you funny messages referring to each of them because these monarchs believe that their savior is not Mario, but one. frog, a raccoon or whatever indicates the costume you are wearing.

Super Mario Bros 3 the secret messages of kings

7. The flute Toad stole Link The Legend of Zelda

Have you ever noticed the similarity of the Super Mario Bros 3 flute with the Link Recorder? Well, maybe these two elements are only one. The most surprising thing can appear when we analyze the fact that the two works share many elements, apart from the fact that they were created by Shigeru Miyamoto. Both games are based on a hero and include the rescue theme of a princess of the main antagonist.

Super Mario Bros 3 The flute given by Toad was stolen from Link in Legend of Zelda

6. The Japanese version was much more difficult

Something that is not a surprise. We already know that the difficulty was a factor that separated the markets before. Even Super Mario Bros 2 never arrived in its original form in the West as it was basically a Super Mario Bros 1 more difficult. In Super Mario Bros 3, despite the maintenance of the structure, the difficulty of its launch on the Western market has been modified. For example, in this version, when you have the power on of the flower and they hit you, you will return to the form of Super Mario and not in front of the little Mario. In the Japanese version, one shot will make you return to the small form of Mario in front. What are the 3 shots to die in the Western version are only 2 in Japan.

Super Mario Bros 3 The Japanese version was much harder

Super Mario Bros 3 the Japanese version was much more difficult

5. The enemies are based on real experiences

The idea of Chomp Chain (the chains that extend towards you) are from a childhood experience of Shigeru Miyamoto, when a dog was trying to bite him but could not because he was subject to a chain. Did you know that Chomps Chain Can they break free after 49 rescue attempts?

Another of the enemies based on something from real life were the boos (ghosts) based on the wife of Takashi Tezuka, game developer. Tezuka said that his wife was a very shy person, but one day, tired that her husband stayed at work for long hours, she became so angry that she lost the papers that were screaming at Tezuka. It was based on the behavior of booswho will persecute you only if you do not look at them.

Super Mario Bros 3 The enemies are based on real experiences

4. The launch in the West has been delayed by a shortage of ROM chips

The game was officially launched (and for the first time) in 1988, logically in Japan (two years later, it had just released in America). In the late eighties, there was a serious shortage of ROM cartridges and chips. This resulted in a series of late games in the West that had to delay their original release date, including Zelda II: The Adventures of Link. Another factor behind the delay of Super Mario Bros 3 is that the US version of Super Mario Bros 2 (which he took base to Doki Doki Panic) was still in development.

Super Mario Bros 3 The launch to the west has been delayed by a shortage of ROM chips

3. Super Mario Bros 3 is the fifth game of Super Mario Bros, not the third.

The launch of Super Mario Bros 3 meant the fifth time that a title in the series of Super Mario Bros has come to the market, so we consider all regions. You are probably wondering what are these two games that you missed. Well, one of them is the aforementioned game, adapted from Doki Doki Panic it would eventually become Super Mario Bros 2 in America. The other is the unknown Super Mario Bros Special, a video game for computers. As you read, for computers. This unique video game was only available in Japan, in one of the models of the famous brand NEC.

2. A power-up would turn Mario into Centaur (half-horse-plumber).

In Super Mario Bros 3 we have eight different available & # 39;power ups& # 39 ;, Apart from the shoe you are flying from the Goomba. However, during the development of this project, a ninth power on that he was practically going to be able to turn Super Mario into a centaur, that is, to be a half-horse half-human, or in this case, a plumber. It was one of the conceptual ideas of the first stage of development that would have given rise to this idea, which implied that power ups in Super Mario Bros 3 are based on mythological beings. This concept was left out later, but a power of this stage survived: the Tanooki costume. In case you do not know, Tanooki is a supernatural creature of Japanese folklore.

Super Mario Bros 3 Mario Centaur

Super Mario Bros 3 Mario Centauro

And finally, what we promised you. What you are about to read is a theory about the total nature of this video game so appreciated by all:

1. The whole game is a game

In the game, many things claim that everything would be a game. That is, everything is played, nothing really happens and all the characters, good and bad, just pretend. We present here some points that support this:

The game begins with a red curtain that opens the presentation of the game while Mario and the others enter the scene.

Some "platforms" are simple geometric rectangles of colors, like obstacles that look like simple pieces of scenery, they even have shadows, as if there was no sky behind them. plan, but rather a wall.

If you look closely, there is no platform that hangs at the top of the screen, without being able to see what holds it.

All levels end with Mario running right as if he left the stage and on a black background that seems to indicate that everything that is seen in the world is a scene.

To make matters worse, if you remember the famous world tour 1-3, the one where you have to dodge for six seconds to get past the obstacles, you can go back.

Well, everything we just told you was confirmed by Shigeru Miyamoto himself in 2015, so it would not be more of a theory than a cannon.

Super Mario Bros 3 is a game

Super Mario Bros 3 is a game

Super Mario Bros 3 is a game

Super Mario Bros 3 is a game

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