Kojima explains why he did not reveal much about Death Stranding



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The wait for Death Stranding is high and many players want to know more about the new work of Hideo Kojima, however, the presentation of the official information is mass release and this, far from obeying Some delay or problem in development is related to the position of creation. We tell you this because Kojima has revealed the reason why a lot of information about his next game has not been made public.

In the course of an interview for Variety Hideo Kojima spoke about the environment Death Stranding and the halo of mystery and secrecy that was generated all this time. Initially, the creation revealed that everything happens because of the position it has taken on the current forms of communication and their effects on many sectors and people: we live in an age of social networks, people just want immediate answers, but not just answers, they also want to know what they are feeling. It's good, it's bad. This is a game I would like. It's a game I would not like. They want answers for what they should think. It's like a mathematical problem, where knowing the answer is not so important. The important thing is the process of reaching the answer. "

At the same time, Kojima assured that the development team maintains the idea that the marketing section should work in a balanced way without revealing any interesting details, because in the end it ends up affecting the most fun part for the players, namely to discover the surprises of the game.

Finally, Kojima revealed a small detail on the gameplay of Death Stranding : "the objective of this game is reconnecting the world Many people are interested in shooters, and people can do it. However, I would not recommend it and, through the game, people will realize that this is not the ideal choice, although they will have this freedom of choice. "

Death Stranding is in development for PS4 and this link will find more information about the new work of Hideo Kojima

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